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  1. #11
    Member BobGnarly's Avatar
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    I pull them as I'm ready. You're in combat for the entire time anyway, so can't drink between pulls.

    If you wait for autopulls, you will probably get some adds with the boss which could why you're having problems. If done correctly, the boss will come alone.

    I am surprised you're having problems with that level of gear. What's causing you to wipe? (oom, can't keep up with dmg, etc).
    No matter where you go, there you are.

  2. #12

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    Actually the first time was the poision cloud and the second time some adds got away and killed my healer lol.
    I will have to try this again, this one comes up a lot in the random dungeons and it was be some extra badges if I could clear it.

  3. #13

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    Kill the groups by each set of stairs and the ones that randomly run for you. Let the rest run down and engage the boss. Once the boss is up top, dont start fighting untill he kills all the mobs on him. After that its DPS untill he spits poison on a guy. when that happens, I run around him in a big circle because he pukes out the poison fire on the ground. By the time that lands the heal boss poison on your guy should be gone and its back to DPS. Rinse and repeat till he is dead.

  4. #14
    Member BobGnarly's Avatar
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    Quote Originally Posted by crowdx View Post
    Actually the first time was the poision cloud and the second time some adds got away and killed my healer lol.
    I will have to try this again, this one comes up a lot in the random dungeons and it was be some extra badges if I could clear it.
    I was wondering about the clouds. Yeah, it's definitely important to get out of them asap. One thing that helps me a lot is that I run decursive on my main. Whenever anybody in the group gets poisoned, decursive does this really ominous sounding GONG so I know to move immediately. Or maybe it's DBM. It's one of those.

    Also, if you have a shaman, drop a NR totem and a cleansing totem.

    The peel off on the healer thing: yeah, just need to take it slow and get some agro. There is a ton of time to kill these adds so don't feel rushed. With your gear, you'll be sitting around waiting for him anyway.
    No matter where you go, there you are.

  5. #15

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    There is a trick you can do on the second spider boss.. Park everyone on the ramp going down then if you have a mage, hunter, or rogue you can jump down with him to aggro the mobs then invis, feign death or vanish and they all disappear. Then you can jump down and run to the boss. Kill him loot fast and jump down the hole so you avoid all the little spider adds that come.
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  6. #16
    Member Ughmahedhurtz's Avatar
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    As has been said, just bind an alternate set of strafe/movement keys so you can move alts out of stuff like that. Hadronox's poison is rather weak overall -- now is a good time to learn to move out of that stuff.

    And just drop 1 poison cleanse with the other totems at the start of the fight. It'll last you the whole pull.
    Now playing: WoW (Garona)

  7. #17

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    I have keys bound for moving toons (essential for Garfrost ) and unfortunately my current group does not have a shaman, I am warlock, hunter, mage, druid and pally (varying mixes with Pally always tank and Druid for heals).
    I will have to give this another try and see how it goes

  8. #18

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    What I do:

    Crucial buff: Aspect of the Wild (nature resist)
    I park the team next to the top of the ramp and pull the 1st group all the way back to avoid aggroing the 2 other groups that spawn. Pull the groups 1 by 1. Watch for the little spider adds. I like to keep a consecration close to the group so all melee mobs are automatically picked up and I try and hit the ranged adds with an Avenger's Shield or move the Pally close enough to them so they get hit by the hammer.

    After all 3 groups are dead I will move the team down slightly so I can strafe easily without bumping into the ramp killing the occasional spider add.

    Note: You can drink between every 2 spider adds. Just watch for the "Leaving combat" message and drink immediately as you will be back in combat pretty soon. Need to kill those adds quickly though. When I was still early 80 gear and learning the instance I would drink in between the 3 packs as well, just need to time it right.

    Wait for the boss to finish up the little spiders and be ready to taunt. Engage and watch for his poison spit on the group. Strafe the group immediately out of the poison spit. Aspect of the Wild will help negate some of the damage but it is not easy to heal through on the whole group. Don't need to worry about the tank much.



    And once you get past this you get to fight Anub'arak which was a really difficult fight for me until I had the gear and a strategy that works for me.
    The Orcks of War
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  9. #19

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    Well as an update, I got this one again tonight. I tried the hunter trick and that got me a wipe lol. I then just followed some of the other advice, got the second boss down and then on the final boss I got the achievement for killing him in less than 4 minutes. I did notice that the spikes still hit toons even when they are on the rim, I presume this was nerfed at some point. Overall the second boss seemed the hardest but I think I will get the hang of it and soon be clearing it regularly
    Thanks for all the help

  10. #20

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    Quote Originally Posted by crowdx View Post
    Well as an update, I got this one again tonight. I tried the hunter trick and that got me a wipe lol. I then just followed some of the other advice, got the second boss down and then on the final boss I got the achievement for killing him in less than 4 minutes. I did notice that the spikes still hit toons even when they are on the rim, I presume this was nerfed at some point. Overall the second boss seemed the hardest but I think I will get the hang of it and soon be clearing it regularly
    Thanks for all the help

    What caused the wipe on the hunter trick? Did you not kill the spider quick enough?
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

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