Quote Originally Posted by Ghallo
I'll put it this way -- there is a "Server" Keyclone and the rest are all "Clients" - while on the Server all keys are sent to everything. While on a client - all keys are only sent to other clients.

I run a 1 Paladin, 4 caster system. I have macros on all the casters that work pretty much in the same way (classes may be different, but the dots are all on the same key, direct damage etc).
I have pretty much the exact same setup and your description is to the point, so I'll use your terminology for a use case description:

I would like to be able to use the keyboard attached to the "Clients" without it sending anything to the "Server", only to other "Clients".

My hardware setup includes a N52 attached to the "Clients" pc, which I use to control most of their actions.

Last night I expanded a bit on my setup, so I can use the G keys on my "Server" G15 keyboard for some tasks, like setting CC targets for the clones. This all works fine, except for the "Server" receiving commands.

EDIT:
Quote Originally Posted by Ghallo
Another advantage? I have a second keyboard, that is connected to my second computer. I'd love it if I could simply hit "4" on that and have it hit 4 on all the clients on that computer... without sending "4" to my main. A tank really doesn't have anything in common with 4 casters. It would really just be easier, for me, to exclude the Server only, when the command comes from a client.
Just reread your post and noticed you already stated the same use case.

Must remember to get coffee before I post =)