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  1. #11

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    [quote='Smoooth',index.php?page=Thread&postID=19059 0#post190590]Actually reset=22 will reset 22 seconds after the first press since the last reset. If you press it again 20 seconds after the first press it will still reset in 2 more seconds. It is better this way as you can time it to use a spell as soon as it comes off cooldown.[/quote]

    No, it will not. It is an "idle" time. If you hit it, in 22 seconds after you stop pressing it, it will reset. If you hit it at 20, it will not reset until 22 seconds later.

    See wowwiki and [url='http://www.wowwiki.com/Making_a_macro#Sequencing_spells_and_items']Sequencing spells and items[/url]

    Where n is the number of seconds of inactivity after which the macro should be reset. In other words, if more than n seconds pass without the macro being called, then the next time you call it the sequence will start from the first spell. Note that this is not the time since the first spell in the sequence was cast, but rather the time since the macro was last called (to cast any of the spells in the sequence). This is a very important distinction because it means you cannot use a reset timer to account for cooldown.
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  2. #12

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    Quote Originally Posted by 'Broken',index.php?page=Thread&postID=190585#post1 90585
    Ya, target works.
    Not if the macro involves a target/assist statement. It'll reset every time you call it.

  3. #13

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    This is my shamans macro, and it does reset whenever i change targets.

    /assist party1
    /castsequence reset=target/combat Flame Shock, null
    /castrandom Lava Burst, Lightning Bolt, Chain Lightning, Lava Burst

    works great.

    i've found that if you continually mash a macro, then the "reset=22" will not work, it'll keep going through the macro (and reset on its own if it hits the end) but it wont reset based on time if you're pushing it the whole 22+ seconds, i think its based on "22 seconds of non use it'll reset"

    like my buff macro for my pally,

    /castsequence reset=10 Blessing of Sanctuary, Blessing of Kings, Blessing of Wisdom, Blessing of Kings, Blessing of Wisdom

    it wont reset if i push it once every few seconds (i pushed the button once every 5-6 seconds for 20+ seconds to buff everyone really slowly, just to test this theory) and it didn't reset back to sanctuary till i cast the last wisdom, unless i dont push it for 10 seconds, then it'll reset on its own.
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  4. #14

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    reset=# works off the time since the last invoked

    I often add a reset= 1 or 2 if I intend to spam the button. It is an interesting solution for example for a warlock dot macro, or if you want to cast a nuke normally but another spell if available. Here's a fragment showing this:

    /castsequence reset=1 , Fireball
    /cast Fire Blast

    Any successful cast is going to GCD you. You don't want to hit it too fast or it will sometimes cast fireball when you could fire blast, but *at worst* it's a /castrandom macro. If you slow it down and pay attention to your cooldowns a teensy bit then you tend to get a blast whenever it's up. Cheap low-attention method. You could obviously calculate out a rotation and just sequence that instead...but this doesn't lock up if it breaks. Well, unless you get locked out of fire via a counterspell effect...but if that happens, you're not hitting the button anyway.

    I normally put reset=combat in every sequence...this doesn't technically need it, but it won't hurt either. You should only use reset=target if you're using manual target acquisition. I tend to use something like:

    /stopmacro [noharm]
    /targetexact leader
    /assist

    early in most of my offensive macros...it's good for making sure the damage goes where I want, but reset=target does fun things.

  5. #15

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    Like one of the previous posts mentioned the /assist function will interveen and cause odd stuff to effect your castsequence.... atleast it did for me.

    I used a castsequence on my 3xDPS and at one point they would fire of a wrath and stop casting..... I had a reset=target in my castsequence as the key to reset the castsequence. I got tired of them stopping sometimes and simply made 3 macros, starfire, wrath, moonfire:

    (bear in mind im only lvl 47)

    1:
    /assist Focus
    /startattack
    /Cast [target=forcustarget] Starfire

    The target=forcustarget is probaly redundant due to the assist focus arguement in the beginning of the macro.

    The bottomline is I have left using the castsequence function. For my tank/spam macro I use the castrandom function.
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  6. #16

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    Just wanted to add my two cents here regarding the effects of /assist and resets.

    All my instance macros for all my DPS toons follow this structure:

    /assist Arvault (obviously not used on Arvault himself)
    /use 13
    /use 14
    /use (other non-GCD ability here)
    /castsequence reset=combat/target/# spell1, spell2, spell3, ...

    I've encountered no noticeable impact on casting for any of my toons that you see in my signature. If you are, I might suspect something else may be interfering. Addons aren't likely to mess with macros, so I'd take a look at what else you may have in there. For casting classes, I don't see much value in having /startattack, since that just makes them try to swing with their melee weapon when in range, so I'd try taking that out.

    As soon as I stop slacking off and devote some time to it, I plan to move from /castsequence, to the /click methods mentioned on other cast rotation threads on this forum. Not that there is anything wrong with my current macros, but /click will help improve DPS just by reducing the effect of latency.
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