I stager totems right now, no issues with fear it works as it should as far as I can tellOriginally Posted by 'Ualaa',index.php?page=Thread&postID=190588#post19 0588
I stager totems right now, no issues with fear it works as it should as far as I can tellOriginally Posted by 'Ualaa',index.php?page=Thread&postID=190588#post19 0588
Orbzz, Orbzm, Orbzem,Iceorbs SHM - Lvl 80 Hyjal PvE
Örbz, Örbs, Õrbz & Õrbs 80 Ret Paladin Team Hyjal
Shaman FTL Setup -
http://www.dual-boxing.com/showthread.php?t=23141
I believe they will be changed to what he described above in 3.1, but I could be wrong.
I've always staggered my tremor totems and I've seen fear break within a second and sometimes take 4-5 seconds to break. In PVP, in PVE it tends to break earlier. There are fear break differences as well in PVE vs PVP, such as it is supposed to last shorter in PVP, and of course damage taken can make fear break earlier. Anyways I haven't seen anyone really test it out since 3.09 and say emphatically whether it pulses on server clock, I do believe that is the intention in patch 3.1 however.
Its all good, soon we wont even need tremor totem. They are nerfing fear pretty hard
I pretty much just trinket all of my followers out of the fear if it doesn't break within 2 seconds because of how terrible the tremor totems are now
Gareatank Blood Elf Level 80 Protadin
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