Quote Originally Posted by 'Sajuuk',index.php?page=Thread&postID=189566#post1 89566
Pffft. On my five-class team I just mash my one DPS key. =P (So far, they're only level 10. I haven't bothered with healing yet)
Pretty much the same concept for my mixed team here. I have an instance DPS macro (full optimal rotations) as well as a general questing/non-elite cast button (each toon casts a single spell). Non-elites will pretty much die from a single arcane barrage + shadow bolt (or wrath) + lightning bolt + smite.

Mixed groups are no more difficult to set up than same-class groups, once you reach a point where you need to assign a designated tank and healer. It will, however, require much more time to get all the individual macros and rotations worked out for each class though, since the 3 DPSers aren't just clones of each other (gear, talents, attack rotations, etc). The question is really more about how much time you have to try to micromanage each character's development.