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  1. #11

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    Also what would help is if yeh go all the way to the left of the room then engage em that way the skellies have to cross yer consecrate
    Then have all yer guys within consecrate range might as well park em right next to yer pali.
    or instead of fighting em in that room park yer guys just outside the archway run the pali in then run back around the corner to yer guys wait for em then move to t he center of the arch way that way the skellies have to run thru yer consecrate save holy wrath for when they respawn dont bother try to kill the skellies they hardly do any damage to yer pali



    Code:
    /stopcasting
    /target Frost Tomb
    /cast Fire Blast
    on all mages for when yer pali gets iceblocked if everyone bunched up together then the palis consecrate will kill the iceblock on anyone else

  2. #12

    Default

    I found it better to arcane explosion when someone got frozen. That way they are all doing damage to the frozen target plus the boss. If there are any skellys up they die fast too. I always arcane explosion the skellys when they spawn with my 3 mages. Oh and watch the uk video so you can see where to pull the boss. You keep your guys behind a wall at the entrance and pull the boss back with your pally. The video shows it pretty well.
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  3. #13

    Default

    You can read my on going ordeal with UK here
    Utgarde Keep boss one down!

    What made the first boss doable was luck and putting in the /target frost tomb into my druids macros. Even now I can kill him consistently but if I mess up im toast. Also the last 10k of hp its usually just the paladin going at it as the druids are oom and what little mana they regen goes to heal.

  4. #14

    Default

    The biggest thing I found for this particular boss was to just slow down. I came right from tbc, hit 71, then hit the instance as quick as I could. In TBC I got used to burning things down as quickly as possible, so for this first boss I was trying to do the same. And, I was burning him for sure, but I wasn't keeping up with incoming damage properly and dropping left and right. I can't watch your video at work, but imagine you're probably doing something similar.

    Just slow down, make sure your heals are landing effectively, and prioritize breaking the ice blocks before they can do to much damage. Once I started doing this the fight became 200% easier and I haven't wiped since. This carries through most of Wotlk bosses. Slow down, get the tricks down, and then get back to dps. It was a hard lesson for me to learn.

    Max
    Team 5Box - Blackhand
    [Maxel 80 Paladin] [Grifften 80 Warlock] [Lanon 80 Priest] [Levin 80 Mage] [Levinor 80 Mage]
    [Marden 80 Death Knight] [Demara 80 Shaman] [Talanon 80 Druid] [Terazza 80 Shaman] [Solax 80 Shaman]

  5. #15

    Default

    I can remember that one quite good since I used to wipe there myself as soon as Wrath came out and I was all about running into instances up to Level 80. Didn't work at all, I got killed in every instance I tried with my setup (Paladin, Priest, Mage, Warlock, Shaman) and I was that frustrated that I stopped multiboxing for some months after reaching level 80, playing only my paladin in that time.
    Just don't give up like I did!

  6. #16

    Default Utgarde

    It took me many wipes to do Utgarde on my Paladin team. I did fine out that the first boss, Prince K, is OPTIONAL. You can kill the adds, wait for him to pat left and sneak through the door. At least you can clear more if you're having trouble with Prince K until you get a little higher level and get some gear.

    Big tips: Yes stay right behind your paladin. Take a big swing right turn into the room from the left side, so that you drag your followers behind you. This way your Consecrate is between the followers and the doorway that the skellies come in from. Losing aggro on the skellies? Use your AOE vs Undead spell: Holy Wrath. Your other AOE abilities (in my case Consecrationx5 and Divine Stormx5 - I was 5x Ret at the time) should take care of the Ice Tombs. The skellies repop where they fall. Since your AOE will kill them right near you, soon as they pop, re-cast your AOE's. Save all AOE for skellie repops.
    Hunter/D. Priest 60.........70.........80
    ProtPally + Holy 60.........70.........80
    Boomkin + Shamen 60.........70.........80

  7. #17

    Default

    What settings are you rendering with? Cant get such a sharp picture on my movies for some reason, and the size is even bigger then yours.

    Anyway to the encounter i suggest you pull him to this spot, aka concentraion will hit everyone. This is were i tank him: http://www.wegame.com/watch/Utgarde_Keep_Multiboxed/ I heal trought the frost tombs, but that aint realy a good idea with one healer.

    Apart from the tips you already got i would like to add:

    1. Your priest aint healing, or atleast using heals with a cast time. Are you clicking your chars to do a /assist main/Tank /cast heal? (bind a key to certain chars and use flash heals or greater heals) I also added hand of protection from my paladin whenever my healer needs healing. Its rarley needed,but thoose times when my healer reeeeealy needs meele protection its gold.
    2. This encounter screams for prayer of mending, It will make this alot easier if you use it. Trow a renew on your tank aswell.
    3. This is a short fight and i doubt mana will be a issue, switch to blessing of kings on your slaves atleast untill you get better control.
    4. You lose aggro straight away, bind taunt and taunt the prince back when you lose aggro.
    5. Always start with Avengers shield, its awsome aggro and ranged. A great way is to trow avengers shield on trash then sheep them, when it breaks it will go straight for your tank instead of the mages.
    6. Always keep concentration up on this encounter.
    7. Auras are great tools to migate damage, im not sure if the frost tomb damage can be migated. Try frost resistance aura and if it doesnt work use concentration/devotion aura atleast.
    8. Try to use "tab" instead of clicking the target, clicking takes attention away from your health bars and the overall picture. (Im not planning to start a clicker debate its just what i feel works best)
    9. Only use divine shield if your paladin is left alone and can kill the target.(or to remove stacking debuffs, then you have to click it off thought and taunt the mob back) Divine shield drops all aggro from the paladin and gets your slaves instant zerged. Use divine protection as it reduce all damage with 50% on your paladin!
    10. Use seal of vengance(called something differet for the alliance) for tanking (the one that gives a holy debuff to the target)
    11. Tomb damage is frost damage, aka use frost ward on your mages.

    About your gear,specs etc:

    Dont gem your paladin with spellpower, and dont be cheap with the enchants on your tank. It will cost you more in wipes!!
    Your Protadins talent tree is weird: Get touched by the light,combat expertice and deflection atleast. Either use 5 points in Blessing of kings or none. Drop imp blessing of might,seal of command and divine guardian.(get vindication instead, its good vs trash mobs.)
    I noticed now that your priest is shadow so respeccing him to holy or disc is the first step. Im not a priest expert but maybe something like http://www.worldofwarcraft.com/info/...00000000000000

    Once again gem your gear, green gems costs nothing!! There are loads of cheap enchants to get aswell so leveling enchanting would be a good idea!
    Do you use Blizzard on your mages since your specced imp blizzard? If not drop it and use it somewere else!
    Im not a mage expert either but i would try http://www.worldofwarcraft.com/info/...33230152201351 instead for pure pve!
    Northrend Dungeon Hero - http://img26.imageshack.us/img26/129...1109203942.jpg
    PvP incomming in 3.1

  8. #18

    Default

    As with other encounters, with high enough dps you can just steamroll this, even at level 70 (yes, lvl 70). I tried this last night with my new team (in quest greens and Nexus blue shoulders), each of my damage dealing characters posted over 1200 dps (druid, 2x ele shammy - with about a 33% crit rating each and only 500-600 spellpower). I did not use elemental mastery, or trinkets, nor did I use druid trees. I did use 2 fire elementals though to help burn this dude down. I will say that I did a ton of healing w/ my resto shammi for this fight though, and my Healing Spring totems each heal for 100-110 health per tick (~150 avg healing per second w/ 3 totems down). As others have mentioned, when the skeletons come, toss an avengers shield at them.

    Edit: seems like part of my post went poof - but for the attack, I simply ran straight into this guy (didn't put totems down until I was already engaged in combat), and proceeded to kill him from there.

    Cheers
    Rin
    Retired 10-Boxer (Wildhammer [A], Burning Legion [H]-USA)

  9. #19

    Default

    i used a pally and 4 elemental shaman and I couldn't do it (at 70) until I converted one of my shaman to resto and dedicated the resto shaman to only casting heals. I don't think I was using magma totems back then
    I would suggest a dedicated healer. if you do a good enough job of holding aggro on your tank, then hopefully you only need to cast most of your heals on the tank.

    get as much set & forget AoE going as you can ( you can use arcane explosion but I would only use it in a pinch ). I'm guessing you need to use flame strike.
    my shaman use magma totems ( so much easier to cast than flame strike ), for my pally/shaman I have the hole team on top of the boss so the concecrate and the magma totems burn through any ice blocks or adds I get hit with.

    the healer should probably have a heal the tank macro and a group heal macro for a minimum, the max would be a seperate heal button for each character.
    X Five, a Galakrond alliance guild for multiboxers
    pally/shaman (thiliander/xenoca) , Shaman/Hunters (Zhedrar), Priest/Warlocks(Yarili,Yarlii,Yariil,Yarlli,Yarill)

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