Quote Originally Posted by 'RobinGBrown',index.php?page=Thread&postID=191345# post191345
You can merge any of the above to get a list of all the skills you need to fly a ship - so for a Gallente Cruiser pilot I would merge Armour Tanking, Cruiser Fitting, Medium Energy Turret, and Medium Tech IIDrones to give me a master skill plan
I think you mean Hybrid turrets for a Gallente cruiser pilot

The learning skills definately are worth it, but for offline trainers like I'm doing with my trial accounts, I need to be aware that you can end up with 330k of your SP being used up in learning skills. That is all first tier to level 4 and two secondary to level 3. It's not a huge downside, but worth noting. I have a two characters working toward Exhumers and with only 65k points in learning, they will hit a skill total of 2.3 mil to get to Exhumers 3. If I add the additional learners to minimize the train time, I hit 2.6 million. I guess my concern is that hitting 1.6 mil before I can fly something would be bad. It's faster with the learning skills, but you may end up in the exhumer earlier if you don't train them because of the doubling. It would be interesting to map things out and take the doubling budget into account. EveMon still doesn't show the first 1.6 mil with bonus, so it's hard to play around and get estimates.

- Souca -