Wow, how is this thread even still in discussion....
Keyclone: Clearly not illegal. If you think it is, don't use it / stop boxing
/thread
Wow, how is this thread even still in discussion....
Keyclone: Clearly not illegal. If you think it is, don't use it / stop boxing
/thread
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I lol'dOriginally Posted by 'Caspian',index.php?page=Thread&postID=189917#post 189917
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*Commences Wielding the Banhammer like there's piñatas up in here and I'm Lady Thor*
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Go to work gur! :thumbsup:Originally Posted by 'Gurblash',index.php?page=Thread&postID=189804#pos t189804
Best ad for carbonite ever:21 days /played to level 45Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=189755#p ost189755
p.s. Can we just assume that I've flamed Sam intolerably and get this thread locked please, it's gone the way of all deathwalker threads...
It's how I stay grounded. It also has the nice benefit of protecting me from falling pieces of skyOriginally Posted by 'Moorea',index.php?page=Thread&postID=189939#post1 89939
- Souca -
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I did read your post. I just didn't agree. Which is why I wrote my post. Ingame, they have every right to do this. Out of game they have merits. If WoW turned off their game today, things like questhelper and carbonite would do nothing. Those addons would gain nothing. Keyclone would still be around. It still has a market. Keyclone works very well for WoW, but WoW isn't it's only use. This is why Keyclone will be ok.Originally Posted by 'Moorea',index.php?page=Thread&postID=189875#post1 89875
"Would" is a strong term in this situation. "Could" is a more likely term but again at that point they would be stepping outside the boundaries of their intellectual property. Their game. Which is why I used the Vent argument. Sure at any given time they could say Vent is no longer allowed for use with WoW and program warden to search for it, but they can't stop Vent from charging for their services.I think it's totally conceivable that Blizz would extend the "must be free" to any software addition; not just in game;
I agree with the other posters, this isn't even close to the same thing as an addon. By your same logic, hardware makers of KVM switches would have to give their stuff away for free or it couldn't be used for multi-boxing. That is just not realistic. It's not even on the radar. Blizzard would ban multi-boxing outright if it were to do anything like that.Originally Posted by 'Moorea',index.php?page=Thread&postID=189903#post1 89903
I think it all boils down to the wording of the policy.
Lets look at Blizzards official policy...
So lets assume Blizzard decides that Linux really is the future and they don't want to support Windows or MacOS...1) Add-ons must be free of charge.
All add-ons must be distributed free of charge. Developers may not create "premium" versions of add-ons with additional for-pay features, charge money to download an add-on, charge for services related to the add-on, or otherwise require some form of monetary compensation to download or access an add-on.
Now compare it to this made up crap...
Or lets take this to a hardware level...1) Operating Systems must be free of charge.
All operating systems must be distributed free of charge. Developers may not create "premium" versions of operating systems with additional for-pay features, charge money to download an operating system, charge for services related to the operating system, or otherwise require some form of monetary compensation to download or access an operating system.I'm certain every member of this community will say that the 2nd and 3rd are completely off base and Blizzard has no rights to dictate either of those.1) Keyboards must be free of charge.
All keyboards must be distributed free of charge. Manufacturers may not create "extended" versions of keyboards with additional for-pay features, charge money to purchase a keyboard, charge for services related to the keyboard, or otherwise require some form of monetary compensation to aquire or access a keyboard.
Now on the other hand...And compare it to this made up crap (point of view changed for ease of demonstration)...1) Add-ons must be free of charge.
All add-ons must be distributed free of charge. Players may not utilize "premium" versions of add-ons with additional for-pay features, charge money to download an add-on, charge for services related to the add-on, or otherwise require some form of monetary compensation to download or access an add-on.
Or lets take this to a hardware level...1) Operating Systems must be Windows XP, Vista or Mac OS X.
All operating systems must be legally licensed copies of Windows XP, Vista or Mac OS X. Players may not utilize any other operating system to access the World of Warcraft Servers....1) Keyboards Policy.
All keyboards must be standard 101 key Keyboards with no extended functionality. Any extended features utilized with World of Warcraft will result in the account using the Keyboard being banned.
Blizzard has no rights to tell me as a developer I cannot write a bit of LUA code and sell it after I obfuscate it. I can drycode to my hearts content using API calls that are clearly documented on the web in any fashion I want. The moment I connect to blizzards server with my obfuscated code - I am in violation of their TOS and EULA and then they can ban me if they want - or more likely simply block the addon.
That version actually accomidates what they wish to achieve quite well without squashing the Addon Authors rights.
I know many of you will say it's the same thing - but it's not. If a serial killer is lynched by a mob, it's a felony crime, if the same serial killer is brought to trial, found guilty and executed by the state, it's capitol punishment. Both end the same way, but they are drastically different paths to the same conclusion.
[> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
[> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
"Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere
They can try if they like, but I think you're missing the point of why they are enforcing this. They don't want people directly profitting from software that is specifically designed to exist because of WoW. It's part of their argument of why goldselling is not allowed (real money is being exchanged for their intellectual property).Originally Posted by 'Moorea',index.php?page=Thread&postID=189864#post1 89864
Keyclone falls into the realm of OS and hardware multiplexing, not just a WoW plugin. Blizzard would now have to explain why Keyclone must be free, even though it has uses far beyond just playing their game. I agree with the earlier comment by Talamarr that it would be akin to Blizzard saying that KVMs (with keystroke broadcasting) must now be free or banned altogether. Also, why wouldn't keyboard extensions not be banned then too, since they are also specifically designed to earn money by improving gameplay?
The comparison between in-game quest addons and Keyclone is pretty remote. Unless Keyclone included features specifically designed to work only with WoW, they really can't claim that its a WoW-specific tool.
Duskwood - Alliance - PvE
No they don't. This isn't relevant so please stop bringing it up.Originally Posted by 'zanthor',index.php?page=Thread&postID=190196#post 190196
This is dubious at best. You have no right to those APIs beyond what you are granted. How you get them is irrelevant. The only reason I'll give you dubious is that the APIs themselves may be hard to protect in the same way phrases and titles are. The fact that they are published doesn't change anything. In the end though this is irrelevant since this isn't what the statement or EULA are discussing.Originally Posted by 'zanthor',index.php?page=Thread&postID=190196#post 190196
Yes. Also, the moment and user that has received your addon logons they may face the same actions.Originally Posted by 'zanthor',index.php?page=Thread&postID=190196#post 190196
You keep refering to "Addon Author's rights" as if they are something other than a standard person's rights. The fact that they write an addon doesn't give them any special treatment. All that matters is that they have used the APIs (owned and licensed by Blizzard) in a manner in violation with the terms of the license. End of story. They have no rights as a "wow addon writer" beyond those Blizzard grants them. They still have the same rights as a person that doesn't write addons, but then again people don't have a right to violate license terms or contract law because they feel like it.Originally Posted by 'zanthor',index.php?page=Thread&postID=190196#post 190196
What, no Nazis or Hitler references? If you're gonna try and make this into an inaccurate emotional argument at least go big with it.Originally Posted by 'zanthor',index.php?page=Thread&postID=190196#post 190196
The EULA is, and has been, clear on the profit issue for a long time. Anyone who wrote an addon and didn't read the EULA has no one to blame but themselves for "their wasted tiem and effort" and no right "to be compensated for all their hard work". It's cut and dry.
As for Blizzard learning to goosestep and taking up the banner of National Socialism, everyone is free to their theories, but don't use it as justification as to why the issue at hand is wrong or invalid.
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