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  1. #61

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    Mages + 5yards = useless:

    very easy to understand because

    a)
    when I'm at max range and I see you start casting a 3,5 sec. spell I just move 2 steps backward.
    You cannot move while casting, and get the "out of range" message when your cast is ready so you need to move forward to
    get me in range while I ran in your direction so I'm in range for an instant cast and run backward out of range again before
    you're ready with your 3,5 sec. cast.

    b)
    bloodelves got an AOE Silence effect. I doesn't take 3,5 seconds to move 40 yards forwards to be close enough to silence all of your chars.

    c)
    I bet you can not turn your chars. If I ride pass your toons your heading in the wrong direction
    so the cast failes while I start attacking your toons.

    If you do A) then yur not hurting me either, at some point you have to advance.

    Ya if yur Bloodelf. But I'm horde .... Also you need to be in 8 yards, so you have to close 33 yards in 3.5 seconds. And its a 2 second deal, not so long.

    Im not 100 percent sure if you are in LOS at start of cast that moving behind your oppenet will stop the cast, yes going out of range will stop it but out of LOS? I am sure someone can correct me soon enough. Also I can turn 6 of my guys, just not all of them, but i havn't started setting up for pvp yet. All I have to do is bind a turn key instead of the forward key on the keyclone white list ... and then I can turn all my guys at one time.




    (/assist /targetnearest or /target next/previous types of commands) and Sheeps. Since almost no classes offer a way to deal with the majority of that from 30+ yards
    Good move.


    There is nothing wrong with theorycrafting. I spent a month arguing about which classes to make and decdied on 25 Shaman 1 Pal. Looks my time "theorycrafting" wasn't a total waste. If you are not interested in discussing theory then don't click on the thread. If you think my comments are worthless then put me on ignor.

  2. #62

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    Quote Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=186744#p ost186744

    Im not 100 percent sure if you are in LOS at start of cast that moving behind your oppenet will stop the cast, yes going out of range will stop it but out of LOS? I am sure someone can correct me soon enough.
    An opponent moving from your front to your back in mid cast will not cause the cast to cancel but will cause the spell to fail when the cast completes. So, if you are quick enough to turn around and face him as the cast completes it will still land. However if you cast a spell (i don't care if it's a 1 second cast) and are keyboard turning you will NEVER hit a target at melee range. They will simply keep stepping through you at the last second to cause your spell to fail.

    LOS is the same deal, if they go behind a wall and come back out you will still hit them but if they stay hidden your spell will fail at the end of its cast time.

    All I have to do is bind a turn key instead of the forward key on the keyclone white list ... and then I can turn all my guys at one time.
    Keyboard turning will get you eaten alive by anyone willing to run circles around you or just plain stand in the middle of your group. (all toons face same direction means at least half will probably be facing the wrong way at any given time. However with your numbers Sam, I'm not sure this will be an issue as 1/4 or your team is enough to gib someone in one mean CL cast that will bounce around to anyone close. That and you wont need to cast much in PvP 30x Earth Shock ought to deal with a hefty target pretty swiftly.

    Why people keep talking about this 3.5 second cast crap is beyond me. Even in theory crafting you usually don't bring up things that are a guaranteed failure except to say "Don't do drugs". If you cast a 3.5 second anything against a boxing team, you will likely be dead before it finishes... successful or not.

    Mages have a load of instant abilities as do most classes. Mages happen to have the most potent instant abilities. Your going to attempt to engage me and I'm going to start my 1.8 second Arcane Blast cast. If your lucky enough to move away I'll likely just cast a targeted AoE or two in front of you or advance myself and begin casting again. If you think your going to cover 40 yards by the time my first cast finishes and AoE silence my team I'm going to individually target each of your characters and counterspell them while they are running and kill you before it wears off.

    More likely scenario: You are going to drop a few grounding totems while moving into position or you are going to hole up somewhere in a totem forest I'm nervous to approach.

    I'm curious what happens after i drop a handful of Ice Lances to kill your totems and eat a mouthful of flame shocks as I prepare for the impending 50K damage Lava burst medley I'm going to suffer if I don't lock your entire team down before the end of your next cast.

    Or after you begin charging me recklessly hoping for an AoE silence and i toss a 2second AB backed by a Pom AB thats going to hit your for somewhere around 80K dmg.

    No no, we can throw way to much pain to say "but I'm just gonna walk up and PBAoE silence you". Remember me talking about my priests AoE fear... and how that toon is a total sacrifice when I attempt that...

    There is nothing wrong with theorycrafting. I spent a month arguing about which classes to make and decdied on 25 Shaman 1 Pal. Looks my time "theorycrafting" wasn't a total waste. If you are not interested in discussing theory then don't click on the thread. If you think my comments are worthless then put me on ignor.
    Aye, theorycrafting is a fun exercise when done right and can often lead to improved strategy and macro ideas. As long as people aren't gonna tell me things like, they are going to walk 40 yards into a pack of mages to perform a PBAoE for an opening move. I know my ideas don't always work. I got a moonkin, priest, 3x mage group into the 1650's at the start of the season and have gone down ever since, so it's not like my ideas are great either. I want to improve my PvP tactics and I can't think of a better place to start than some ideas from this community.

  3. #63

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    There's nothing wrong with theory crafting, but you have to remember 90% of anything you come up with overlooks some actual portion of the application of the idea, has already been tested and proven to fail, and under no circumstances does it ever trump experience. The idea in question has to be actually executed before you can start going off about how it is such a great idea.

    That said, I'll be the first to say that statement constantly bites me in the ass.

  4. #64

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    its a no brainer to who would win this fight, its not even a question of skills. there is a very good reason Ellay chose to play his shaman over his mages for pvp, its along the same reason Xzin decided to not level his mages in tbc.

    if it were a question of skills would be very insteresting but as Ellay has the 5v5 arena skills on him where as Xzins skill lies in bg, i would put money on Ellay winning.

    just as long as he can get within the 45 yards ofc or he doesnt stand a chance right?...

  5. #65

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    Quote Originally Posted by 'simpletom',index.php?page=Thread&postID=186816#po st186816
    its a no brainer to who would win this fight, its not even a question of skills. there is a very good reason Ellay chose to play his shaman over his mages for pvp, its along the same reason Xzin decided to not level his mages in tbc.

    if it were a question of skills would be very insteresting but as Ellay has the 5v5 arena skills on him where as Xzins skill lies in bg, i would put money on Ellay winning.

    just as long as he can get within the 45 yards ofc or he doesnt stand a chance right?...
    He would never be able to move those 5 yards though, it's impossible. Right name removed guy? =P
    glo.......80 Prot Pal.....deathglo....80 DK..................
    globee...80 Ele Sham...deafvader..80 DK....Alliance side..
    glocee...80 Ele Sham...darfvader...80 DK...LightningHoof..
    glodee...80 Ele Sham...sithknight..80 DK.......................
    glostyle..80 Res Sham..deathvader.80 DK........................

  6. #66

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    Quote Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=186744#p ost186744
    There is nothing wrong with theorycrafting. I spent a month arguing about which classes to make and decdied on 25 Shaman 1 Pal. Looks my time "theorycrafting" wasn't a total waste. If you are not interested in discussing theory then don't click on the thread. If you think my comments are worthless then put me on ignor.
    LOL... you could have spent 1 month to learn the game instead (by getting a few duos of different classes to 60), instead you just wasted 7 months and got nowhere - oh and btw having a group of 25 shamans and 1 pally is useless and absurd (4 shamans and 1 pally is good for 5 man content - but there is no 26 man content... you don't need 1 tank when you have 25 shamans behind...)
    2,3,5 boxing wow with Wow Open Box and MAMA, give them a try!
    (was 8 Boxing Wow with HotKeyNet and ISBoxer)
    Was streaming on twitch.tv/MooreaTv

  7. #67
    Super Moderator Stealthy's Avatar
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    And this thread is now well and truly derailed. Looks like we need some good old

    The Zerg (Magtheridon - US)

    Fact of Life: After Monday and Tuesday even the calendar says W T F.

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