Seems to me 5 yards is a big edge. You just spam on your target untill they come in range its kinda hard to determine exact yardage, its not like there is a line telling you when to stop at 42 yards, so you get your spell off first.
I suppose that range has nothing to do with Survival Hunters being considered OP.
Well then Zin has it hands down, he should not be forced to play 4 characters, so at worst its his 5 against 4 ...
Fireball Rank 16
19% of base mana 35 yd range
3.5 sec cast
Hurls a fiery ball that causes 888 to 1132 Fire damage and an additional 116 Fire damage over 8 sec.
Grounding will take out the first hits sure, but then fireball has no cooldown, just a unmod 3.5 sec cast .... the 2nd volly are going to hit, as will the 3rd volly. Although I suppose the Shaman will be in close at that point. Also the shaman is tied to the totems and can't really advance out of their range at the start.
I just think range is very important.
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