I officially disabled my subscription for my 4 slave accounts today - it ends on April 3rd...
Might disable my main account also, not sure yet - might keep raiding with my DK tank or respec him DPS and PvP with him.
I officially disabled my subscription for my 4 slave accounts today - it ends on April 3rd...
Might disable my main account also, not sure yet - might keep raiding with my DK tank or respec him DPS and PvP with him.
<Multiplicity>
Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
Ellianaa - Haachoo - Hachu - Hachuu - Hahchoo
Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone
I wish I could find a source for it, but I seem to remember Blizzard saying they wanted to release a new expansion every year. I remember hearing this back when Wrath was announced. I don't think they will get their though.Originally Posted by 'puppychow',index.php?page=Thread&postID=187047#po st187047
When they were announcing all the changes they were making to classes with 3.0.2 and the buffs and debuffs, I stopped and realized there was a reason for it. They were trying to get abilities and effects into neat little categories so that they didn't have to test for weird esoteric situations that only happened in one class with one spec and a certain weapon. I got excited, because this meant they could pump out content faster; testing would still have to happen, but if a stun was a stun was a stun then it didn't matter if it was caused by a rogue a druid or a mage. They could release content little by little keeping players interested up until the next expansion instead of the current ebb and flow that seems to happen now as people burn through and then burn out. I still think this was the plan, but I'm not sure what happened. At BlizzCon they announced that 3.1 was done. They had all the content. Five months later they will release it. I really hope they know what they are doing for 3.2.
Not sure what my point was, but I empathize with a lot of the people in this thread. I've leveled two solo horde characters to 80 and I've stalled at 74 on one of my ally 5 box teams and I just can't seem to get excited about leveling anymore. Some of the quests are different, but I have a feeling once I'm past Grizzly Hills most of the quests will be the faction independent ones so they'll be the ones I've done twice already. There is still a carrot out there, but I'm begining to wonder if I really like carrots that much.
- Souca -
This space for rent.
This, and I'm about to invest in a second and possibly third piece of property due to low prices and high rental demand and the extra $60-75/mo could come in handy.Originally Posted by 'Fursphere',index.php?page=Thread&postID=187191#po st187191
<Multiplicity>
Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
Ellianaa - Haachoo - Hachu - Hachuu - Hahchoo
Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone
Carrots are good for the eyes!Originally Posted by 'Souca',index.php?page=Thread&postID=187220#post18 7220
I can't imagine that Blizzard would introduce AAXP, simply because it goes against their design of the game. More and more, especially since tBC, the idea is for you to quickly get to level x0 and starting running heroics and then raids. If they wanted to slow leveling, they could revert to the pre-tBC curve. That's all that AAXP was, after all. A way to slow leveling even more than the typically slow pace of leveling in EQ.Originally Posted by 'Redbeard',index.php?page=Thread&postID=186293#pos t186293
That's also why 5-man content dries up at max level. Blizzard seems to want your progression to go one of several ways, and 5-mans aren't in the mix. Sure, you get heroics at max level, but that's just the same content you already saw, and it doesn't get updated. With tBC they only added one 5-man instance after release, if I'm not mistaken. I think it'd be great to see 5-man progress extended on some sort of consistent path through the life of each expansion. I suppose that the only reason they do not do that is because they may not find it an efficient use of resources.
"Multibox : !! LOZERS !!" My multiboxing blog
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