Source
Shame.Wonder what the other idea is. *cough*ARipoffReplenishment?*cough*
Source
Shame.Wonder what the other idea is. *cough*ARipoffReplenishment?*cough*
<Sign of Sorrow>
Runetotem EU
Level 96 Unholy Deathknight - Unholy Deathknight
Level 90 Protection Paladin - Elemental Shaman - Elemental Shaman - Elemental Shaman - Restoration Shaman
Level 71-76 Guardian Druid - Frost Mage - Destruction Warlock - Beast Mastery Hunter - Discipline Priest
*Mana spring totem is being removed from game - Mana tide totem however it will now restore double its old amount and is now a 51 point talent.*
Entering combat: Wall of angry shaman text.
You have died.
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I could see it happening. :POriginally Posted by 'Zal',index.php?page=Thread&postID=184331#post1843 31
<Sign of Sorrow>
Runetotem EU
Level 96 Unholy Deathknight - Unholy Deathknight
Level 90 Protection Paladin - Elemental Shaman - Elemental Shaman - Elemental Shaman - Restoration Shaman
Level 71-76 Guardian Druid - Frost Mage - Destruction Warlock - Beast Mastery Hunter - Discipline Priest
ScaryOriginally Posted by 'Zal',index.php?page=Thread&postID=184331#post1843 31
*Shudders*
EVE Online Get Ships. Train Skills.
Personally, I don't mind the non-union of totems for all Shaman, seems OP.
However, I think it ought to be available in the Resto tree as a Talent. I think it fills in nicely with what Resto Shaman are about.
World of Warcraft - Bronzebeard (Horde)
Primary team - 4 Blood DK, Disc Priest (110, ilvl 880-ish)
Can we just have a 'totem hat'? Kinda like a beer hat cept it has a totem on it.![]()
Dana Pain
Legion of BoomKil'Jaeden
Requesting concept drawing, or perhaps shooped photo.Originally Posted by 'blast3r',index.php?page=Thread&postID=184444#post 184444
Someguy: "You must really like playing with yourself"
Me: "OH HELLS YEAH!"
More mana totem nerfs!!!
linkWe are making a change to these spells so that their
benefits are exclusive in patch 3.1.0. The buffs will be equivalent,
but will no longer stack. Mana Spring will affect the entire raid
instead of just the shaman’s party. We felt that both paladins and
shamans brought too many unique buffs to a group. Additionally, we have
been trying to tone down mana regeneration in large groups, and were
concerned raids would feel the need to stack paladins or especially
shaman to have enough Mana Spring totems. We have also been trying to
get more benefits out of the party and into the raid, and Mana Spring
previously was still a party only buff. With this change, if there is
only one paladin, he or she can bring Blessing of Kings while the
shaman offers Mana Spring. If there are two paladins and the second
offers Blessing of Wisdom, then the shaman can offer healing or
cleansing with their water totem instead.
So now it looks like mana spring is COMPLETELY useless. With mana spring always needing to be recast, and the pally buff lasting 30 minutes everywhere while MOVING, looks like this totem gets nerfed to the ground!
The only totem change I really care about is that I want to be able to DESTROY my damn totems.
Ya know, the 4 bank slots that are replaced by the totem I have equiped on my paperdoll?
[> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
[> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
"Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere
We're seeing a lot of Mana-regen issues being re-worked this patch...
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