One thing about the older bgs is, if you lose, it's always the boxer's fault. If you win, it may or may not be your fault, unless you're pretty high up on the damage/kills, then people will start to recognize you (and sometimes /cheer when they see you).

On the subject of your leader being feared, just keep keybindings such as the arrow keys to move your clones. Instead of them following around your feared leader, just bump the back arrow key and they'll stop moving, and heal your leader or kill the warlock (or whatever). I don't remember what level us shammies got tremor totem, but immediately drop them on all toons, and hopefully your leader will be un-feared before he runs out of range. Also, get the PvP trinket as your first upgrade.

If you're just gonna PvP with your shammies, there's really no need to have one as resto, imo. 4 (or 5) chain lightnings usually take out 1 to 3 enemies. If you're going to run instances, make one as resto and get a tank. I had five elemental shaman before WolK came out, but PvP just wasn't fun anymore with all the craptastic changes so I rolled a DK tank and made a shaman resto and haven't looked back really.