This probably falls under the categories of Unknowable and Who Cares, but I think its interesting, even if just for speculation.
My question is ...
Is the loot dropped by a mob generated when it spawns or when its killed?
If its generated at the time the mob spawns, then its basically static. But if it is generated at the time of the kill, that would theoretically give the server the opportunity to base the drop on conditions at the time.
One such condition might be how many people are in the party when a mob is killed and would it tend to be more "generous" to a larger group. If that were so, then multiboxers have a bit of an advantage on loot drops because we are always grouped.
Whatever, just a random thought to kick around on a lazy Friday afternoon.
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