
Originally Posted by
mmo-champion
Death Knight (Skills List / Talent + Glyph Calc.)
•Frost Presence: Magic damage reduction is now 10%, down from 15%.
•Howling Blast: Base damage and scaling doubled. This ability no longer deals bonus damage to targets with Frost Fever. Cooldown increased to 10 sec.
•Rune of the Fallen Crusader: This weapon enchant now provides only 15% strength, but its chance to proc is doubled.
Blood
•Blade Barrier: Now grants 1/2/3/4/5% damage reduction instead of 2/4/6/8/10% parry.
•Dancing Rune Weapon: Damage done by this pet reduced by 50%, but duration doubled.
•Hysteria: This ability now causes the target to lose health rather than take damage.
•Might of Mograine: No longer increases critical strike damage bonus and instead increases damage on its listed abilities by 3/7/10%.
•Vampiric Blood: Cooldown increased to 2 minutes from 1 minute.
•Will of the Necropolis: This ability now has a 15 second cooldown on how often it can occur.
Frost
•Glacier Rot: Third rank added, and damage bonus increased to 7/13/20%.
•Guile of Gorefiend: No longer increases critical strike damage bonus and instead increases damage on its listed abilities by 5/10/15%.
•Lichborne: No longer improves your chance to be missed.
•Unbreakable Armor: Cooldown increased to 2 minutes from 1 minute.
Unholy
•Bone Shield: Cooldown increased to 2 minutes from 1 minute.
•Outbreak: Increases the damage of Plague Strike by 10/20/30% and Scourge Strike by 7/13/20%.
•Scourge Strike: Damage increased.
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