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  1. #1

    Default Blizzard keeps trying to kill my warlock team >.<

    I'm playing a mix of siphon life/ soul link on my 70 warlocks. This allows my drain life spells to be very powerful with 5x3 instant cast dots on the target and it is almost always my main damage when fighting mobs. Enter Blizzards reworked soul siphon talent (From mmo-champion):
    Soul Siphon now Increases the amount drained by your Drain Life and Drain Soul spells by an additional 3/6% (up from 2/4%) for each of your Affliction effects on the target, up to a maximum of 9/18% (down from 24/60%) additional effect.
    So I'm dropping from 15X4 = 60% bonus damage to 18% capped.
    And so as the world turns, so the teams I play get nerfed and I end up shelving them. This is just in time to start working on my feral druids, so they can get nerfed.
    Alliance_______________Jogo Comigo________________Horde
    Wildhammer___________________________________Ticho ndrius
    Dwarf paladins - 70____________________________Undead rogues - 70
    Gnome warlox - 70______________________________Undead DKs - 65
    Dranei shamans - 62___________________________Blood Elf warlox - 30
    Gnome mages - 66_____________________________Tauren druids - 61
    Night Elf druids - 60
    70 huntards on other 5 accounts, dunno if i wanna spnd the $ to bringem over >.<

  2. #2

    Default

    That sucks. I can see the need to rebalance, but I too would prefer changes not to swing so far to one side or the other. Little tweaks I can deal with, effective retoolings of spells are a bit annoying. By the amount of reduction there, it looks like they took something they deemed very overpowered and totally overshot the nerf, but I'm sure they'll adjust it back up a little bit in a few patches. More than enough time to level them droods!
    MY MINIONS on Lightbringer US: Osaar (80 BE Paladin) - Esaar, Isaar, and Usaar (80 BE Warlocks) - Harmsworth (80 UD Priest)

  3. #3

    Default

    Did warlocks really need another nerf?

  4. #4

    Default

    that is painful. more reason for me to leave my locks where they are too.
    EVE Online Get Ships. Train Skills.

  5. #5

    Default

    I found myself watching the ptr a little too closely and decided to take a break til 3.1 comes around... who knows what will go live?

    I hope your teams are OK.
    Currently running 10 miners in Eve Online.

  6. #6

    Default

    Think it was mostly too address the sub-25% Drain Soul that ticked for extreme amounts when geared at 80.
    <Sign of Sorrow>
    Runetotem EU
    Level 96 Unholy Deathknight - Unholy Deathknight
    Level 90 Protection Paladin - Elemental Shaman - Elemental Shaman - Elemental Shaman - Restoration Shaman
    Level 71-76 Guardian Druid - Frost Mage - Destruction Warlock - Beast Mastery Hunter - Discipline Priest

  7. #7

    Default

    GC said this was changed to promote the bring the player and not the class philosophy. Warlock stacking was starting to take hold in cutting edge guilds for raids as affliction locks were leading the dps meters by stacking dots and drain soul ticks. If you look at the DPS specs for warlocks under the current patch affliction is overall nerfed in dps but a lot more warlock specs are now raid viable. With a little tweak to your spec choices there is no reason you won't be see'ing the same DPS out of your warlocks after the patch.

    Assuming nothing else comes along.

    But it's probably not the dps that you are worried about. If you are drain tanking with these guys then I can understand how the nerf is hitting you. But four warlocks should not have a problem killing non elites so am I to infer you are doing instances with the four warlocks and no tank? Because that is the only way I can think of where it would be worthwile to cast drain life as part of your normal rotation.

    Allesarelle

  8. #8

    Default

    Yes, I've cleared almost all the normal mode instances in outlands with these guys. It also nerfs my pvp ability to remain alive when I've got a determined melee pounding my group. I know PVE raiding locks were pretty powerful, but the things they hit on 3.10 really hurt most in PVP - where I want to be playing most often. Basically ,as far as most of my fun is concerned, I'm down to sitting on the AV bridge in my 'hiding spots' and seeding 20 people before they find me and wipe me out. Ah well, the gnome mages and tauren druids are becoming more fun rt now. I'll probably wait for a PVP overhaul to break out the lox unless im farming.
    Alliance_______________Jogo Comigo________________Horde
    Wildhammer___________________________________Ticho ndrius
    Dwarf paladins - 70____________________________Undead rogues - 70
    Gnome warlox - 70______________________________Undead DKs - 65
    Dranei shamans - 62___________________________Blood Elf warlox - 30
    Gnome mages - 66_____________________________Tauren druids - 61
    Night Elf druids - 60
    70 huntards on other 5 accounts, dunno if i wanna spnd the $ to bringem over >.<

  9. #9
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    Default

    Only the only plus side...

    Everyone seems to consistently receive nerfs, so no matter what you play, your opposition is up the same creek.
    Fine a set of toons whose flavor you enjoy and go with them for as long as they're fun.

  10. #10

    Default

    umm spec felguard destro for pvp and youre problems is over?
    http://talent.mmo-champion.com/?warl...0&version=9658
    On PTR shadowbolts crit buff stacks, dont know if this is a bug or not, but that means whit decent geard 5lock team you should have about 55% crit+
    Metamphois is also going to increase better whit spell dmg we also get a Replenishment from desto tree
    Overall we get a HUGE buff next patch
    ye the soul sipho nerf sucks, but whit drain soul you can hit 6k atm ofc it was gone get nerfed.

    Also pets overall gets buffed whit hp/mana

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