Well shootMelee Wardens that throws a wrench in the plan. Maybe I need to upgrade to more than 4 boxing to accomodate what I want/need.
If I'm going to be meleeing on the warden to maximize potential, it seems only effective to throw in a bard in there, since they need to melee too. Blah!
Let's see now, Guardian / Warden / Illusionist / Wizard. I suppose the Illusionist could be swapped out for the Troub... or just add the Troub on if I'm 5 boxing, but then I don't need the Illusionist as much do I? Could add another DPS in the mix somewhere... the decisions. I suppose this is the best part about playing though, all this crazy theory crafting.
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