Do we still have anyone multiboxing EVE? I know Bradster was kicking ass there for a while. I'm going to pick back up EVE Online when the new xpack hits (March 10th). My goal is to have accounts that pay for themselves within 6 months, to become filthy rich -- 100B is my long term goal -- and then PVP for the lulz.

Last time I quit I got rid of all my high SP characters so I'll be starting over from scratch skill-wise, I do have my forum posting account alt who has around 500M ISK as a nest egg for when I wanted to come back. So I do have a rather good leg up on getting restarted since I can easily buy ships, skills and implants right off the bat.

I've done the whole industry & market thing before; T1/ship production is okay but the market-pvp is more cutthroat than any pirate, lol. Mining in 0.0 with multiple accounts is boring but easy ISK and would be a pretty fast skillup. But I don't have access to 0.0 and don't really have any contacts to get access anymore. And I think I'd rather like to stay in empire with some fat implants for at least a few months.
Exploration is interesting to me, especially with the wormhole stuff coming out. But it needs some high SP totals to scan down and then handle the sites, especially looking at how tough the Sleepers are from the test server videos.

My current plan is to set up 3-5 accounts and start by spamming the heck out of missions. I get standings this way for jump clones which I want anyhow, it's about as low-risk as you can get, I can login and play whenever without worrying about locals or wars. I can spend a few months this way training in empire with nice implants and , then move on to bigger and better things in 0.0 with some skills under my belt. I think I can get up to handle L3's within 2 weeks easily, which make pretty decent standings gain and ISK. Probably not enough to play for multiple accounts, but enough to buy skills and ships easily and build up a decent wallet balance.After that look into access for 0.0 space and either rat or mine on multiple accounts while training up a PVP alt.


I'm torn between what race/ship setup would be the best for boxing missions though. Thoughts:

Caldari - Caracal or Drake w/ FoF heavy missiles - I heard FoFs still kind of suck, shoot structures, won't target out past 80? km, sometimes won't shoot at hostiles, etc. But if you ran 5 Drakes with them, thats 35 launchers. Solving problems through overwhelming firepower? And the idea of a capless passive tank is very appealing since it's just one less bit of micromanagement to deal with. Warp in, F1->F7, and fly to the next gate while you watch the carnage. If it works...

Gallente - Vexor or Myrmidon (or a Dominix) w/ drones. I know with reasonable skills you can AFK many missions this way, warp in and grab aggro, launch drones, go afk... sounds like it would scale easily to multiple ships. Sentry drones are pretty kickass DPS and instant recall if they get aggro. It wouldn't be hard to do some remote rep spider tank either, which would get me into harder missions that much faster with lower skills. I'm strongly leaning towards this setup since drones are not as stupid as FoF missiles and you can set them to assist (or defend) someone, so I can link up and focus fire with one character. Drone skills would also help with mining if I got access to nice 0.0 mining. And beyond the ship skills, most drone and fitting skills I'd want right away would be int/mem same as learning, so I can focus stats and then do the attribute respec later on once I need guns and more ship skills... int mem learning to 3/4 and some +3 implants will be super fast training right out of the gate.

Amarr - ? some laser boat. Lasers melt face and are probably what I'd want for PVP anyhow... but it sounds like a lot of micro, with targeting and such since there's no way to assist and autotargeters have been broken / useless since the game came out. Bit more skill intensive too. But it would certainly be fun shooting things with 40 lasers, pewpewpew!

Minmatar I don't really like... split weapon ships, generally more skill-intensive. Open to suggestions though.