I've been doing quite a bit of experimentation lately with composition and group setups. I started my MB-career with 5 shaman, then later switched to 1 paladin + 4 shaman. Come 2.4 I switched a shaman with a druid for the spell damage debuff. With my team at 80 in WotLK I decided to try out paladin, resto-shaman and three hunters. I didn't like them, in part because I had trouble AE healing and because the pets required more micromanagement than I had imagined. Finding myself in a pinch for some of the achievement and wanting a pure-dps main for raids, I decided to switch yet another shaman for a mage. Needing a RAF-levelling partner, I also decided to level a priest to switch for my resto shaman in order to get better AE heals.
So now my team looks like this: paladin (prot), priest (holy), mage (frost), druid (balance) and shaman (elemental). Having three chars (paladin, shaman, druid) already geared helped a lot gearing out the newcomers, but I have to say that I'm VERY happily suprised at their performance. Aside from the fact that I practically have raid buffs in instances (fortitude, arcane brill, gotw, bok etc.), the addition of the priest is simply amazing in terms of healing and utility. Mage ports, food and poly is all nice and the dps output is great also (parsed 5700 dps on trollgore and herald just spamming frostbolts, which is a few hundred dps better than my shaman who has better gear), not to mention replenishment which comes with 3.1. Joy joy :-)
I really haven't had any administration og micromanagement issues in spite of the setup with five different classes, but I suppose my previous experience has helped alleviate the learning curve a bit. Anyway, I just wanted to recommend this setup to anyone who's considering a mixed team - the synergy is great - druid provides spell damage taken debuff, moonkin aura, +hit debuff (if needed), mage provides utility and increased crit taken debuff, shaman provides +spell damage buff (tow).
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