Quote Originally Posted by 'vic20',index.php?page=Thread&postID=183280#post18 3280
The problem that I've found so far isn't that the vw can't take the hits it seems that's what it does best. The problem that I -have- found so far is the lack of threat generation by the voidwalker. Anyone know just how much threat the void can put out when decently geared?
For trash I always just used felguards. They can take a hit, have decent health, and can hold aggro pretty well. This would leave me to dps down the mobs one by one.

For bosses I still had felguards tanking them unless the boss hit really hard (which required my voidwalker). With felguards they would bounce aggro back and forth amongst each other which would give a little more leeway for healing. For the voidwalker I would always be sure to use demonic empowerment and all his taunts to hold aggro. I was able to manage it pretty well.

Keep in mind I was doing not doing any heroics, just regular instances up to 70 in this manner.