Okay - so I am gearing up to play on MAG, i am trying to do finish school - so I play very little..
FYI - I am Zootelhog and the bovine brothers I made 5 shammies - which are the only class I have yet to play, so I figured why not... after I saw Ellay and 20 totems I was hooked...

So in set-up heres what I gots... 5 boxes, 6 screens (1 for web) - wired mouse and keyboards... working on getting the wireless...)

Q1 - why get wireless stuff? with multibox I dont need them right?

I am only using MULTIBOX software and broadcasting all keys...

Q2 - why are some of you using 2 softwares... ie Multibox and synergy?

I am using aswd for movement on my main toon and Shift-aswd for alt b, and Ctrl-aswd for alt b. When my main dies I simply switch to using Shift or Ctrl - though I have noticed that its hard, because I must press shift-aswd to move then release shift to use my spells... AND i only have 2 back up toons to switch to main, I figure if three die I am probably screwed

Q3 - If getting a foot pedal would be the same thing (press and release), since I dont have a x-keys i dont have keyboard realestate to have different movements and my arrow keys are the formations... is there another way....?

Q4 - does Multibox broadcast xkeys? and if so is getting the foot pedal and a Professional X-keys worth it?

I am using focus for my party control... I have a macro much like the ones I have seen here...

/target [toon5,exists,nodead] /focus...
/target [toon1,exists,nodead] /focus... or something like that

then follow focus for movement

This way all my spells follow the focus (see macro list)

Healing though - I dont want to loose my target since I dont have focus target free - my spells are set up to attack whatever they are targeting and kill it - THEN assist the focus, cause I liked the spamming target technique sometimes and I want to be able to run into a group of mobs and just blast away (kinda like the challenge) (and I have a clear target macro) so I use the F# keys to have my group heal toon#
Also on my toons there are Buttons next to the party portraits that corrospond to the toon I want to heal - this way my current main can heal that toon with out interrupting the other toons and no toon while healing through a macro losses their current target...

whew...

Q5. anybody else tried this? macros are new to me... (hell this all is)

I am have been playing for a while now and I still am kinda worried - hesitant to play on mag, I currently have a few 70's on Azjul and its seems hard to give up all that stuff to go PvP... I am now part of the ZERG and I thank you for that and I look forward to chilling with you ppl

Here are my macros - please feel free to comment... I am just wondering if the theorey of them is viable in a 5 box team...

They all start with /startattack so that I have all my bovine brothers attack if the target is in range of their respective melee arc.

I have numbered them because you can only have 18 macro's per toon and 18 general macro's... not a lot of mac...

1 key F1 little heal self or SHIFT big heal self
#showtooltip
/startattack
/stopcasting
/cast [modifier:shift,target=player] healing wave; [nomodifier,target= player] lesser healing wave

2 keyF2 little heal party1 or SHIFT big heal party1
#showtooltip
/startattack
/stopcasting
/cast [modifier:shift,target=party1] healing wave; [nomodifier,target=party1] lesser healing wave

3 key F3 little heal party2 or SHIFT big heal party2
#showtooltip
/startattack
/stopcasting
/cast [modifier:shift,target=party2] healing wave; [nomodifier,target=party2] lesser healing wave

4 key F4 little heal party3 or SHIFT big heal party3
#showtooltip
/startattack
/stopcasting
/cast [modifier:shift,target=party3] healing wave; [nomodifier,target=party3] lesser healing wave

5 Key F5 little heal party4 or SHIFT big heal party4
#showtooltip
/startattack
/stopcasting
/cast [modifier:shift,target=party4] healing wave; [nomodifier =party4] lesser healing wave

6 all earth shock or SHIFT earth shock rank 1
#showtooltip
/startattack
/cast [modifer:shift,exists,harm,nodead] earth shock (rank 1); [nomodifer,exists,harm,nodead] earth shock
/cast [modifer:shift,target=focustarget,exists,harm,nodea d] earth shock (rank 1); [nomodifer,exists,harm,nodead] earth shock

7 all frost shock or SHIFT frost shock rank 1
#showtooltip
/startattack
/cast [modifer:shift,exists,harm,nodead] frost shock (rank 1); [nomodifer,exists,harm,nodead] frost shock
/cast [modifer:shift,target=focustarget,exists,harm,nodea d] frost shock (rank 1); [nomodifer,exists,harm,nodead] frost shock

8 all flame shock (DOT)
#showtooltip
/startattack
/cast [exists,harm,nodead] flame shock
/cast [target=focustarget,exists,harm,nodead] flame shock

9 lighting bolt
#showtooltip
/startattack
/cast [exists,harm,nodead] lightning bolt
/cast [target=focustarget,exists,harm,nodead] lightning bolt

10 chain lightning bolt
#showtooltip
/startattack
/cast [exists,harm,nodead] chain lightning bolt
/cast [target=focustarget,exists,harm,nodead] chain lightning bolt

11 Buff - lightning shield, flametongue, windfury
/castsequence lightning shield, flametongue weapon, windfury weapon

The purpose of the TOGGLE is to be able to do earth shock counter spelling rapidly - changing from one toon another - this way the don't all blow the shock at once.

12 earth shock 1 or SHIFT frost shock 1 TOGGLE 1
shammylead
#showtoottip
/startattack
/castsquence [modifer:shift,target=focustarget,exists,harm,nodea d] frost shock (rank 1),,,,; [nomodifier,target=focustarget,exists,harm,nodead] earth shock (rank 1),,,,

12 earth shock 1 or SHIFT frost shock 1 TOGGLE 2
shammy1
#showtoottip
/startattack
/castsquence [modifer:shift,target=focustarget,exists,harm,nodea d] ,frost shock (rank 1),,,; [nomodifier,target=focustarget,exists,harm,nodead] ,earth shock (rank 1),,,

12 earth shock 1 or SHIFT frost shock 1 TOGGLE 3
shammy2
#showtoottip
/startattack
/castsquence [modifer:shift,target=focustarget,exists,harm,nodea d] ,,frost shock (rank 1),,; [nomodifier,target=focustarget,exists,harm,nodead] ,,earth shock (rank 1),,

12 earth shock 1 or SHIFT frost shock 1 TOGGLE 4
shammy3
#showtoottip
/startattack
/castsquence [modifer:shift,target=focustarget,exists,harm,nodea d] ,,,frost shock (rank 1),; [nomodifier,target=focustarget,exists,harm,nodead] ,,,earth shock (rank 1),

12 earth shock 1 or SHIFT frost shock 1 TOGGLE 5
shammy4
#showtoottip
/startattack
/castsquence [modifer:shift,target=focustarget,exists,harm,nodea d] ,,,,frost shock (rank 1); [nomodifier,target=focustarget,exists,harm,nodead] ,,,,earth shock (rank 1)

the totem sequence is to stagger the tremor totems so that their pings are not in unison - thus giving more chance to proc out of fear... I hope
I will have individual buttons to drop all the totems... so if one runs out I can drop more..

13 Totem sequence(1bind, 4grnd, 5sear, 4heal, 1armor, 1str, trem, 1wf, 1mana)
shammy1
/startattack
/castsequence earthbind totem, searing totem, healing stream totem, grounding totem

13
shammy2
/startattack
/castsequence grounding totem, searing totem, healing stream totem, stone skin totem

13
shammy3
/startattack
/castsequence healing stream totem, grounding totem, searing totem, strength of earth totem

13
shammy4
/startattack
/castsequence tremor totem, healing stream totem, searing totem, grounding totem

13
shammylead
/startattack
/castsequence mana spring totem, searing totem, tremor totem, windfury totem

I will spare you the general macros but they are:

macro to follow
macro to party
macro to train follow and train sound - fer showing off... stamped mode?
macro to change focus of leader
macro to accept quests/rez/etc..
macro to eat and drink

so what you think? do I need more macro's or do I have everything about covered?

Thanks for all the help and support - see you on MAG soon!

pulphero...