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  1. #61

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    Thanks Alot!

    Will try Jamba today.
    Lok'tar ogar! Victory or death - it is these words that bind me to the Horde. For they are the most sacred and fundamental of truths to any warrior of the Horde. I give my flesh and blood freely to the Warchief. I am the instrument of my Warchief's desire. I am a weapon of my Warchief's command. From this moment until the end of days I live and die - For the Horde!

  2. #62

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    Comparing my best equipped shaman (http://armory.wow-europe.com/charact...mortem&n=Naoko) with yours (http://www.wowarmory.com/character-s...gion&n=Haachoo or maybe this one http://www.wowarmory.com/character-s...Legion&n=Hachu) ... I still don't get how you can reach 5000 dps with them, I hardly ever scratch the 4k dps mark. Is it the haste I do not have but spent in crit? Is it maybe also the spellpower you got from your racial?

    I even use the three different macros to use flame shock, lava burst and lightning bolt without any castsequence / castrandom macro affected by latency and stuff.

    :/

  3. #63

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    Quote Originally Posted by 'Xorn',index.php?page=Thread&postID=190096#post190 096
    Comparing my best equipped shaman (http://armory.wow-europe.com/charact...mortem&n=Naoko) with yours (http://www.wowarmory.com/character-s...gion&n=Haachoo or maybe this one http://www.wowarmory.com/character-s...Legion&n=Hachu) ... I still don't get how you can reach 5000 dps with them, I hardly ever scratch the 4k dps mark. Is it the haste I do not have but spent in crit? Is it maybe also the spellpower you got from your racial?

    I even use the three different macros to use flame shock, lava burst and lightning bolt without any castsequence / castrandom macro affected by latency and stuff.

    :/
    Theres 2 major contributing factors that will bump up DPS by 1000-1500 easily.

    The first: Don't heal during the boss fight - use all your tank's cooldowns and try to avoid having to heal at all (healing stream totems, etc)

    The second: Use bloodlust + all offensive trinkets before you cast your first spell. Stopping after FS/LvB to cast bloodlust + trinket uses up a couple seconds that could be spent firing off 1 1/2 more lightning bolts

    I've found that not healing will generally bump by DPS by 1000 alone, and usually if I cast BL/trinket at the exact same time I pull the boss with my tank, it bumps my DPS by another 500-800. Last night I was fighting Eck and I got 5100/5100/4800/4000 on my shamans for DPS
    <Multiplicity>
    Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
    Ellianaa - Haachoo - Hachu - Hachuu - Hahchoo

    Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone

  4. #64

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    Thats mostly the exactly same stuff what I do - using divine protection and all sorts of stuff so my Paladin won't need any heal, before the boss is even engaged I activate Heroism / Bloodlust and almost at the same moment when my pull hits the boss my shamans activate Elemental Mastery + all trinkets they got while having cast four Flame Shocks already followed by 4 Lava Bursts which - in most cases - get my shamans really close to pulling aggro from the boss since my paladin hadn't the chance to "tank" a bit.

    I didn't check my DPS lately but I'll check that on Eck tonight or tomorrow, maybe it's really the haste I am lacking.

  5. #65

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    The problem is that you are using a pally. An unholy DK tank boosts damage by a lot, the tooltip says wandering plague increases spell damage taken by 13% but I wonder if its even more than that. Plus prot pallys take a lot more damage than DK tanks so you HAVE to heal for many bosses, whereas DK tanks can go a long, long, long, long time without heals. I switched from a prot pally to a DK tank and I find it much better once geared up (when I first started with a DK tank I was a bit off, since pally tanks have much better initial aggro, but now I can start DPS right away without pulling, mostly because my DK has gotten good gear).

    With patch 3.1 I don't know how the balance works out, and I know a lot of DK opness has been removed (unholy aura, dunno about wandering plague) so probably not worth switching out at this point. 4k dps is great still

  6. #66

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    Of course it's good and I love my paladin, thats for sure. I thought once about the increasted Spelldmg taken - forgot it already but yeah that might be one of the reasons.
    I wanted to equip my DK (80 already) to be a tank and I guess I'll go and do that, maybe even running Naxx with him so he'll get good equip sooner than later.

    Thanks anyway for mentioning it - just gave me an idea how to proceed next when my shamans can't get any more upgrades and Ill start swapping in other level 80 characters for equip.

    And btw - sorry for hijacking that thread for this discussion, it just bothered me.

  7. #67

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    Ah yeah I forgot you have a pally - thats a huge difference... think of it this way (and this is really dumbed down but you get the idea)

    If you're doing 4000 dps with a paladin tank, having a DK tank would make your shamans do 4000 * 1.13 = 4520 DPS - thats an increase of 500 just for having a dk tank The rest could be attributed to gear, technique, lag, etc.
    <Multiplicity>
    Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
    Ellianaa - Haachoo - Hachu - Hachuu - Hahchoo

    Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone

  8. #68

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    Can not thank you enough Hachoo!

  9. #69

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    Thank you for the videos. Great music. Now during these boss fights I hear your playlist in my head.

    PVE and PVP teams on Lightninghoof-US (lvl 70+)

  10. #70

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    thanks for your video's mate.

    the hol vid did solve a wipe problem i have with the 3 boss mister sparky as i like to call him.
    i will try to use your tacts on him this evening

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