Because the players doing that are not exploiting a programming error to avoid a game mechanic?Originally Posted by 'Farleito',index.php?page=Thread&postID=183894#pos t183894
exploiting =/= gaining advantage over other team...
Because the players doing that are not exploiting a programming error to avoid a game mechanic?Originally Posted by 'Farleito',index.php?page=Thread&postID=183894#pos t183894
exploiting =/= gaining advantage over other team...
I think that's where you and I would have to agree to disagree.exploiting =/= gaining advantage over other team...
Main article: Wikipedia: Exploit (online gaming) ...yes.. it's from a Wiki and anyone can write whatever they want on the topic, but it proves that I'm not the only one who thinks an exploit is based off of gaining an advantage.
Exploiting is the application of an unintended use or bug that gives the player an advantage. Not all gamers view exploits as cheating, some view it as another skill because certain exploits take a significant amount of time to find and/or dexterity/timing to use. Example dexterity/timing exploits include bunny hopping and texture-climbing in Quake. Even an official part of the series such as "skiing" in Tribes is considered an exploit by some. However, exploits are considered cheating when they have an unbalancing effect, are used in an unintended manner or not intended to be feature.
So Wikipedia entry trumps Blizzard definition in Blizzard's game?
Let's revisit Vyndree's quote from earlier -
I am not at all disagreeing with you about the availability to both sides or anything like that... I just can't wrap my head around how you keep saying that actions that are clearing exploiting a flaw in game design is not an exploit because it's available to both sides.It sounds like you need to read this link:
http://us.blizzard.com/support/artic...rticleId=20224
Specifically this part:
Bug Exploitation
We have a top notch Quality Assurance team who tirelessly stamp out bugs and design inconsistencies within World of Warcraft. However, a handful of trained professionals can never isolate and resolve each and every bug in such a deep and complex game accessed simultaneously by thousands of players. You may come across the occasional bug during your adventures. Some bugs are minor and do not affect gameplay, but sometimes these bugs can be used to provide an unfair advantage to certain players or affect the service itself. Factors included in determining the appropriate penalty:
- Whether or not the exploit is performed intentionally, maliciously, and/or repeatedly
- Whether or not the exploit damages another character, their gameplay, the service itself and/or its economy
- Whether or not an attempt has been made to conceal the exploit's use
If a player is found to have abused/distributed an exploit, he/she may:
- Be given a verbal warning if exploitation is unintentional and no attempt has been made to hide its occurrence
- Be temporarily suspended from the game
- In extreme cases the account will be closed outright
Bug exploitation that we consider extreme includes, but is not limited to:
- Any exploit that has a severe negative impact on a realm's economy
- Causing disruption in service or intentionally crashing a realm/server
Calling an exploit not an exploit just to justify your actions is fine by me, until you start trying to post that logic on a forum for a community which prides itself on playing within the rules...
Whatever.. I'm over it... Call it an exploit. It does me no good to try to explain the technical differences between an exploit and abusing the game mechanics. Blizzard has stated that there is a fine line between abusing game mechanics and exploiting. You seem too dense to understand this.
I never said it was legitimate. I never tried to justify doing it. I was just trying to point out that if you were to compare actual exploits vs abuses of the game mechanics, you could see that this is not an exploit (by the definition of the word "exploit").
I'm not sure what you are trying to revisit there. You highlighted the "Factors included in determining the appropriate penalty: ", under the "Bug Exploitation" section. Keep reading below that... the part about "Abusing the Game Mechanics".
Let me use two different words here to see if I can clear up what I'm trying to say....
Murder and Manslaughter. I bet you would argue that they mean the same thing.
Manslaughter : Murder
Abuse Game Mechanic: Exploit
There is a difference. Call it what it is.
You probably call installing a key logger to steal someones password, hacking.
And you probably call finding a wallet with someone's ID in it on the ground and taking the money inside "finder's keepers."Originally Posted by 'Farleito',index.php?page=Thread&postID=184012#pos t184012
World of Warcraft - Bronzebeard (Horde)
Primary team - 4 Blood DK, Disc Priest (110, ilvl 880-ish)
Out of interest - I posted this question in the WoW CS forums as to whether it was a bug or an abuse of game mechanics.....
And my post was moved to the Bug Report forum! Guess that answers that question then.... :P
Post here for those interested:
http://forums.worldofwarcraft.com/th...43453541&sid=1
There's also this post containing a request from Blue for more info:
http://forums.worldofwarcraft.com/th...sid=1&pageNo=1
Cheers,
S.
The Zerg (Magtheridon - US)
Fact of Life: After Monday and Tuesday even the calendar says W T F.
So once you are painted into a corner and realize there is no way out you resort to name calling to divert attention from your inability to split hairs. Im sure when blizzard made WG they thought, "Ooooh, I know! Let's make it so ONLY demos can ghost through walls. Let's see how long before anyone figures it out." Why the hell even have secondary walls if they are useless? It's an exploit, plain and simple.Originally Posted by 'Farleito',index.php?page=Thread&postID=184012#pos t184012
Let's just call it "Exploiting Game Mechanics"! It's like a hybrid of the two.
World of Warcraft - Bronzebeard (Horde)
Primary team - 4 Blood DK, Disc Priest (110, ilvl 880-ish)
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