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  1. #21

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    Quote Originally Posted by Jubber',index.php?page=Thread&postID=181891#post18 1891]Actually Vyndree if you look there is a conditional when they said keyclone is ok. That is what I said in my post too. They've always included a conditional clause in an acceptance of the software. It's usually

    " [size=12]This software is good,[/size] ([size=8]so long as it only does this[/size][size=10])" [/size]

    So i wouldn't take that as a [u]completely[/u] 100% fool proof acceptance. Just my view. Hehe.[/quote]

    Oh, I know. I just think it's as good of a endorsement any product's going to have. After all, KC [i]could[/i] always update their software to include automation in the future, so it's prudent of Blizz to put those caveats in place.

    [quote='Freddie
    I think the main thing you can do is act responsibly and over time, if nobody complains about your program, more and more people will trust it. It has to be handled as a social issue not a technical one.
    QFT!

    It's like building rep in WoW -- you earn it over a long period of time but if you screw up, boy do you lose it quick.
    TBC/Wrath Multiboxer: Velath / Velani / Velathi / Velatti / Velavi / Velarie [Archimonde (US-PvP)]

  2. #22

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    using System.Linq;
    Would love to know why you're including this using if that's all of the code from that class

  3. #23

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    Quote Originally Posted by 'Knytestorme',index.php?page=Thread&postID=182372# post182372
    using System.Linq;
    Would love to know why you're including this using if that's all of the code from that class ;)
    *cough cough* VS puts it in there by default *cough cough*

    I've always found it silly, but... oh, well.
    TBC/Wrath Multiboxer: Velath / Velani / Velathi / Velatti / Velavi / Velarie [Archimonde (US-PvP)]

  4. #24

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    I only have one very constructive thing to add....




    BOOOOOO PUBLIC FIELDS!!


  5. #25

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    Quote Originally Posted by 'Vyndree',index.php?page=Thread&postID=182501#post 182501
    Quote Originally Posted by 'Knytestorme',index.php?page=Thread&postID=182372# post182372
    using System.Linq;
    Would love to know why you're including this using if that's all of the code from that class
    *cough cough* VS puts it in there by default *cough cough*

    I've always found it silly, but... oh, well.
    Boooooo, I wanted to see what the response was

    I actually don't find it that silly since people are still trying to push XML for data-sharing so letting people be able to do LINQ-XML without needing to worry about having the right includes seems reasonable I guess. I still need to start getting my head around the LINQ-SQL stuff though :/

    How's 2010 shaping up btw? I dl'd the VPC for it but when I installed it had already expired and couldn't be bothered re dl'ing 10Gb, think I'll just wait till RC1 hits MSDN.

  6. #26

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    [quote='Knytestorme',index.php?page=Thread&postID=1 82989#post182989]How's 2010 shaping up btw? I dl'd the VPC for it but when I installed it had already expired and couldn't be bothered re dl'ing 10Gb, think I'll just wait till RC1 hits MSDN. [/quote]

    We're chugging along. I work on VSTO, so I work closely with VS.

    It's getting there. Now's the time where all of us testers have our hands full and the devs want to strangle us whenever we open a bug.

    You'll have to try out the beta and see [url='http://blogs.msdn.com/jasonz/archive/2009/02/20/a-new-look-for-visual-studio-2010.aspx']the new UI[/url]. I actually like alot of the updates, particularly the little things added to the editor.
    TBC/Wrath Multiboxer: Velath / Velani / Velathi / Velatti / Velavi / Velarie [Archimonde (US-PvP)]

  7. #27

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    Quote Originally Posted by Vyndree',index.php?page=Thread&postID=183170#post1 83170] see [url='http://blogs.msdn.com/jasonz/archive/2009/02/20/a-new-look-for-visual-studio-2010.aspx
    the new UI[/url].
    This looks slick. I can't wait.
    Rin
    Retired 10-Boxer (Wildhammer [A], Burning Legion [H]-USA)

  8. #28

    Default

    Haha, yes there are many "Default" includes all over the place.

    When I initially wrote this, again I wrote it for personal use.. Hence why I didn't follow accepted coding standards (using public variables instead of properties, etc).

    But, I am going back and cleaning that up.

    I still don't know if I am going to continue to push the software at all since I took a look at Hotkeynet and it has just about the same functionality.

    I didn't see tho, can Hotkey net send keystrokes to minimized game windows?

    I also added some neat functionality.. Instead of pressing keys, you can have it hold a key down as long as you hold it on the controller.. So it does a key down then does a key up when you release it.. Found it pretty helpful when running Heigan the other day and /follow just wasn't doing it... So I bound my movement keys to the other computer and it moved with me.. Pretty neat.

    I am primarily writing code for the defense sector in Java.. So this pet project in .NET is just a way for me to stay ontop of the other big platform in the business.

    I might actually just release the code.

    PS, I do have a feature list written.

    Matt

  9. #29

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    Ah sorry I miss this thread, I'll be taking a look at the app =D
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  10. #30

    Default

    No problem, I think I PM'd you the URL.

    If not, please let me know and I will.

    I did post a rough list of features right below the download URL.

    Please let me know if you have any issues.

    Thanks,

    Matt

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