Yes Unseen I run with three felguards out. My priest is discipline with divine spirit so that overrides the spirit part of the fel intelligence buff. So a felhunter would only give my guys the intelligence which is a low priority stat for the warlocks and although a good stat for my priest I just don't think the dps loss is worth it. Although the pets did get a nice survivability buff a patch ago the felhunter is still a melee pet and quite squishy compared to a felguard. Now the imp does provide some nice benefits even beyond the health buff. The fire shield is not to be overlooked and he does some really good ranged dps. If you wanted an imp out there are some interesting hybrid builds based on Master Demonologist/improved imp that will work nice for you. Personally i don't think his health buff is worth it. Although it's hard to say 1330 hp's across the group is not all that it can be all that especially when progressing.

The real reason I changed them all over to the same spec is the massive gain of DPS I had when I changed over from one spam macro for everything to the macro's I listed above. With FG/Ember you have a good 15 second run where you are spamming incinerates. Putting it out of a castsequence was a HUGE gain in DPS due to the auto-queing it allows server side. I'm talking a difference in the hundreds here. Unfortunantly (but fortunantly for single play) the casting priorities and sequences are massively different for each spec on the warlock. If I mixed it up with pets I would have to mix up my talent specs to emphasize that pet. Destruction for the imp and Affliction for the FelHunter. Three completely different cast sequences and priorities to either keep track of or to slap into castsequence macro's from hell. I tried it and the DPS loss was just too much of a bite for me and the buffs I gained were not all that spectacular. In the end the health and spirit and spell power buffs from my priest is enough and although I would love to have the demonic pact talent, fel intelligence, and the imps health buff (plus fire shield) I decided uniformity of macro's and a emphasis on DPS from my DPS section was a better choice. For me the FG/Ember spec works well. All three in destruction or affliction would work nice as well (and give you some pet buffs) if you could do a good job of sorting the more complicated and more rigid casting sequence macro's for those specs.

As a side note. Damn Bigfish that macro work is awesome. I could definantly see that making affliction much easier to implement. Although I personally feel it is a lot easier to live up to the potential of other warlock specs then trying to multixbox the affliction rotation I can see how that approach could make it very doable.

As another side note. Warrior commanding should/will override your blood pact anyhow Unseen. And the armor debuffs and attack power buffs your warrior brings should make felguards even more of monsters then they already are.

Allesarelle