Quote Originally Posted by 'Stealthy',index.php?page=Thread&postID=180594#pos t180594
So I take it that without the ! in front of Rune Strike, it will be using up RP if Rune Strike procs a 2nd time before I actually swing - becuase of the bug with it where it consumes RP upon activation and not on the actual swing? Woudn't it be better to have it before the castsequence in the macro though? Otherwise you need to go through the whole macro before it will activate?

I was deliberately only using 1 blood rune becuase I wanted to have 1 blood available in case I need to Rune Tap in a hurry - but upon reflection, I'm missing out on the extra 10% parry from Blade Barrier, so this is probably not a good idea...will have another play with the macros tonight...
Hmm, didn't know about the double usage bug. I have the ! in there because the second button mash would end up turning Rune Strike off and if I had a swing before I mashed again I wouldn't use the Rune Strike.

I put it after the castsequence out of habit. It will still execute it even if their is a GCD since Rune Strike doesn't trigger the GCD. I don't know if it will activate Rune Strike if the cast you are doing is the one that gives you the RP, so I put it after just in case that cast gives me enough.

Hmm, I hear you on the Rune Tap, but it's just a lot of dps to be losing. One thing you might want to look at is picking up some of the Death Rune talents. They let you get more multi rune abilities off in a 20 second rotation. I usually get two death strikes and a obliterate before I refresh diseaeses.

If I come up with something I like tonight I'll be sure to post it.

- Souca -