Is it me or does it seem like the shaman time in the areana is now officially over? Kinda sucks, Ive been working on a team for afew weeks now, they just reached 53 last night.
Is it me or does it seem like the shaman time in the areana is now officially over? Kinda sucks, Ive been working on a team for afew weeks now, they just reached 53 last night.
Gungah, Ginguh, Gynguh, Ganguh, Gonguh
5x Shamans Anachronos server EU .. Ally side
- You missed the fun train !Originally Posted by 'grettir',index.php?page=Thread&postID=180391#post 180391
Make WaR not love
Brésquáds Brésquads Bresqúads Bresquáds <> EU Grim Batol <>
Eh, I haven't noticed a single issue in PvE at least. I still stagger my tremors and I still get "unfeared" within ~.5s of getting feared, every single time.
<Multiplicity>
Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
Ellianaa - Haachoo - Hachu - Hachuu - Hahchoo
Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone
How many times is "every single time"? If you're talking about PvE, there's only a few fights where this mechanic comes in. I think you've just been lucky so far.Originally Posted by 'Hachoo',index.php?page=Thread&postID=180414#post1 80414
Last night on Dred I managed to wipe, which I haven't done in ages, because my guys got feared enough to face them away from the boss. I wasn't exepecting that and managed to let my tank die while I was repositioning.
Current team: Shnoght (DK) + 4 elemental shamans (Shalph, Sheta, Shamma, Shepsilon)
Heroics cleared: Drak'Tharon, VH, CoS, UK, Gundrak, HoL, Nexus
Waiting in the wings at 80: Shaladin (pally), Shmage (mage), Shruud/Shrued (boomkins), Shelta (leftover shaman)
<Chain Lightning>, Alliance Bonechewer
Well I dont know what changes are incoming for the shaman ele spec but they will need to be pretty damm good to make up for this, 2 fear classes can now basically take out the whole group with a 3sec timer on tremors. Maybe another instant spell would be good, could use the instants while reorganizing the group after a fear.
But on a sidenote, this change was clearly aimed at multiboxers imho.
Gungah, Ginguh, Gynguh, Ganguh, Gonguh
5x Shamans Anachronos server EU .. Ally side
This is a huge hit to shaman multiboxers, but I don't actually think this was aimed at us. Remember, discouraging multiboxing is as simple as nerfing /follow. Even though there are still some sucessful shaman boxing teams, I hardly see multi-shaman teams a major threat to arena ladders at the moment.Originally Posted by 'grettir',index.php?page=Thread&postID=180441#post 180441
The expressed wording of the "hotfix" was to correct the pulse interval of Tremor Totem to 3 seconds. Apparently since 3.0.2 it had been pulsing more frequently than that, dropping fears almost instantly even with a single shaman. I suspect the mechanism of doing this was to set a single party-wide server side three-second timer that is initialized whenever someone in the party drops a tremor totem. It's just a side effect of having a unified server-side timer for this that tremor totem no longer stacks. This was put into place without considering that there might be multiple shamans dropping staggered tremor totems. At least that's my guess. Really, really sucks though...
Current team: Shnoght (DK) + 4 elemental shamans (Shalph, Sheta, Shamma, Shepsilon)
Heroics cleared: Drak'Tharon, VH, CoS, UK, Gundrak, HoL, Nexus
Waiting in the wings at 80: Shaladin (pally), Shmage (mage), Shruud/Shrued (boomkins), Shelta (leftover shaman)
<Chain Lightning>, Alliance Bonechewer
Less QQ at tremor. Enjoy your ZOMG grounding holywtf buff. (And by buff I mean a revert to functionality that existed a year ago)
Healers used to have to face their target.Always boggles the mind that a healer can heal facing any direction, but a caster has to face his target.
Then someone realized how stupid that was for a healer to know the relative position of every person at any given point in time in his 40-man raid.
Penance, in its first form, required that you face the target before you casted it. That was terrible. It was fixed in a recent patch not to require that you face your heal target, though you must still face your target if you use it as a DPS spell.
I don't feel it's unfair to DPS if healers don't have to face their targets. Generally there are less opponents to keep track of in PvE content compared to the number in a raid -- and, having raided sunwell as a melee class, melee has to not only face their target but maintain appropriate hitbox distance in heavy movement fights. Ranged facing isn't really that bad. Facing only becomes an issue in PvP, and even then, melee have it worse.
TBC/Wrath Multiboxer: Velath / Velani / Velathi / Velatti / Velavi / Velarie [Archimonde (US-PvP)]
Erm, you mean the 2/18/2009 hotfix which is described as "A Grounding Totem is now properly destroyed even if the grounded spell did not do damage."?Originally Posted by 'Suvega',index.php?page=Thread&postID=180460#post1 80460
http://blue.mmo-champion.com/23/1521...ame-fixes.html
This is a buff?
Current team: Shnoght (DK) + 4 elemental shamans (Shalph, Sheta, Shamma, Shepsilon)
Heroics cleared: Drak'Tharon, VH, CoS, UK, Gundrak, HoL, Nexus
Waiting in the wings at 80: Shaladin (pally), Shmage (mage), Shruud/Shrued (boomkins), Shelta (leftover shaman)
<Chain Lightning>, Alliance Bonechewer
I would really like to hear from some experienced multi shaman box pvper how the new totems are working for them! Can we just forget pvping with shamans boxed now or is there a glimmer of hope?
Gungah, Ginguh, Gynguh, Ganguh, Gonguh
5x Shamans Anachronos server EU .. Ally side
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