Quote Originally Posted by 'Khatovar',index.php?page=Thread&postID=179687#pos t179687

But on topic, I don't think games should be designed around boxers, just like I don't think games should be designed around, say collecting stupid friggin pets and "points" for going through content at 80 that you should have done at 10

Whoever said that they should not waste thier time/resources on developing for multi-boxers was right. They should worry about developing a good game
I want to underline that in the original post I wasn't disagreeing at all - I absolutely agree with Khatovar.


What I said was : small number of minor issues being considered by the game designersearly in the games development cycle could produce huge benefits in
terms of both game experience and subscription numbers

What I am looking for is small ideas - basic game mechanics - that benefit boxers, but also non-boxers. Things like auto facing and looting options have been great ideas to suggest and debate.