I don't think multiboxing is something any company is going to spend much focus on. There just isn't the player base for it, so why waste money? It makes no business sense. Regardless, everything that makes playing as a group will work in favor of multiboxing [in general].
I am amazed that the FoH forums are so active still. Does FoH as a guild still exist??
Also, I think there is always room for new MMOs [which take years to develop anyway], however timing the release is important (i.e., Vanguard would have been more successful I think if it hadn't released when Burning Crusade did). I imagine many people get tired of playing the same game for years. Look at WoW, I have a feeling that many people are already "done" with the expansion but don't have any alternatives they feel happy with ATM. I don't think many new players would be interested in starting fresh in a 10 year old game like EQ either. Talk about impossible to catch up!
Game developers need to learn why EQ and WoW were so successful and just mimic them and add some new twists. For example, instances are very important to me now. As an ex-EQer I don't think I can live without instancing as implemented in WoW. The whole e-peen image is fairly important too. Back in the day in EQ you would know who accomplished what. I think that excited and drove people to try to meet those accomplishments.
Anyway, the more the merrier IMO.
Connect With Us