Erm, that's a very impressively typical response, but you don't really have a clue. I know a few of the guys there, and gather that 38's staffed mostly by hardcore game-obsessed industry veterans, and is fortunate to have tons of funding and a bit of time to figure things out. I've been doing this for about 10 years and in my professional opinion, 38 is in a sweet position to make something awesome. Any developer should be so lucky. They're far from doomed. Pfft.hahahah i agree with fursphere's first comment this thing is doomed
Multiboxing as we understand it isn't really a practical consideration in game design. Not for the reasons given by the Haters™, but because there's usually so much to do and account for and polish that a feature set directed at a tiny number of players will make it to the chopping block by the first milestone. You'd be surprised at the tons of more important or more widely-appealing features that don't make it into the final build. That we have /follow is pretty much all the multiboxing support we can hope for, sorry.![]()
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