Code:
Paladin MT macro
/target i
/castsequence reset=combat Bone Barrier,taunt,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
/cast Blood Strike
DK OT macro
/target i
/castsequence reset=combat ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,bone barrier,taunt,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
/click PetActionBar4
Fight starts with the MT taking control of an understudy. Takes position in green circle. OT taunts the other understudy, because the orb tries to take control of the nearest one, which is a REALLY stupid mechanic. Once the two understudies are under control, they begin their taunt dance, refreshing the control orb every 2 taunts. At this point, its just a matter of DPSing down the boss and hoping nothing goes wrong, spot healing as necesary.
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