As of patch 3.0.2 they removed the SetCameraPitch() API call so we can only adjust Yaw not Pitch now
So this macro / key bind relies on your mouse being centered on your death knight I'm afraid.
As of patch 3.0.2 they removed the SetCameraPitch() API call so we can only adjust Yaw not Pitch now
So this macro / key bind relies on your mouse being centered on your death knight I'm afraid.
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