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Thread: Dual Spec Info

  1. #1

    Default Dual Spec Info


    • Dual spec is max-level only. They may expand it to lower level characters if it proves popular.

    • Learning the "dual-spec" ability requires a one-time fee, paid to your trainer. No word yet on how much it might be.

    • You can switch your spec at any Lexicon of Power. These exist in every major city, and players with the Inscription profession will be able to create an item that summons one.

      • The item will be purchaseable by other players.

      • Anyone
        can use the Lexicon it creates, but summoning one requires a
        multi-player ritual. Basically, solo players can switch specs by going
        back to town. Groups or raids can switch specs during a run by using
        this item.

      • No decision has been made yet on whether or not the item is re-usable.

    • Respeccing
      will reset your current talent profile, it won't reset your alternate
      spec. To reset them both you'll have to pay twice.

    • Blizzard is implementing a "Gear Manager", which seems to duplicate the simpler functions of addons like Outfitter.
      It won't automatically switch your gear, but they seem to imply that it
      will let you put on pre-determined sets of gear with one click. More
      info coming.

    • The respec cost for hunter pets is being removed.

    • Hunters
      are getting a new core ability that lets you remotely access your
      stable, allowing you to switch out of Beast Mastery (and stable/replace
      your Exotic pet) without having to head back to town. The ability will
      have a long cooldown.

    • You will now have two sets of Glyphs, one for each of your two talent specs.

    • You will be able to swap hotbar configurations at the same time you swap specs.

    • You will now be able to click around with your talents in game without saving them permanently. Goodbye talent calculator...we hardly knew ye.

    • Two specs only.
    Found at http://www.wowhead.com/?blog=69839

    hope they change it from "Max-level only" to like level 60 or even 70+. still no sign of WHEN it will come out, but hopefully it will come with 3.1.0

    Enjoy :thumbup:

    ~YYF
    "Atra du evarìnya ono varda, un atra esternì ono thelduin!" - "May the stars watch over you, and may good fortune rule over you!"
    - Yo-Yo Freak

  2. #2

    Default

    Sounds great! But my enthusiasm for dual specs is overshadowed by the sure feeling that this will be Macaroon's final death spasm.
    MY MINIONS on Lightbringer US: Osaar (80 BE Paladin) - Esaar, Isaar, and Usaar (80 BE Warlocks) - Harmsworth (80 UD Priest)

  3. #3

    Default

    There is no Goodbye Talent Calc, (although I guess it's not meant to be it's useless now, I hope) for sharing it's still needed, and to kinda change something I don't really want to login in to see a Talent tree.^^
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  4. #4

    Default

    Quote Originally Posted by 'Shaitan256',index.php?page=Thread&postID=177992#p ost177992
    There is no Goodbye Talent Calc, (although I guess it's not meant to be it's useless now, I hope) for sharing it's still needed, and to kinda change something I don't really want to login in to see a Talent tree.^^
    Ya, I'd say it still serves a purpose.
    <Sign of Sorrow>
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  5. #5

    Default

    I'd like dual specs to start earlier than max level as well, maybe closer to 55-60. By then most people will be comfortable enough with a single spec to branch out and try something else. You'll also eliminate confusion with people who are just starting WoW.

  6. #6

    Default

    If they gave it to us at 70 then it would be easier on healing classes. Quest as shadow then swap to disc/holy for that instance run. No more "sorry I'm shadow" . :thumbup:
    Guilds: Spirit of St Louis/Saint Louis
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