Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=18030#pos t18030
There is a mathmatical formula for XP from mobs.

Its like Current level x2 + 5 or something. I figured it out once.

Non-elite, same level, non-rested.

Once you get to Outlands, same level mobs = x2 the XP from same level azeroth mobs.
Early on, if I remember correctly, you get 50 XP/kill at level 1, and it goes up by 5 XP per level for equal level mobs. I seem to remember keeping track of this until level 10 or so, and I'm not sure if the formula is static or altered as you gain levels.

Based on level 1-10, the formula would be 50+(level -1)*5.
Level 1 = 50 XP
Level 5 = 70 XP
Level 10 = 95 XP
Level 20 = 145 XP
Level 30 = 195 XP
Level 40 = 245 XP
Level 50 = 295 XP
Level 60 = 345 XP
Level 70 = 395 XP

Does this look right? I rarely ever look at what XP I'm getting per kill in solo play..

I'm big into crafting (even though I feel WoW's crafting system is pathetic - useless for the most part), so I take a lot longer to level. My team at 56 has over 8 days /played now, but all gathering professions are 300/300, and have all crafting professions except engineering up to at least 260 or so. Jewelcrafting is a beast.. forgot how much I hate farming ore to prospect.

I tend to look at levels in increments:
10 = start getting talents, professions to 150.
20 = professions to 225.
30 = usually a good offensive skill or two.
35 = professions to 300.
40 = mount.
50 = 41 point talent, professions to 375.
60 = epic land mount.