And that's exactly why you don't load them one by one. In fact, one of the tricks that I've seen our tech coders use is to place game data onto the hard drive several times. Why? Because loading extra data (even when not needed) is so much faster then seeking for the data when you do need it. [edit] (note that this does depend on the size of the extra data)[/edit]Originally Posted by 'Clanked',index.php?page=Thread&postID=177432#post 177432
As for why the game doesn't use 2GB, that's also simple. The more memory you reserve, the more resources you need to keep track of it, which can also slow down the game. So you don't want to reserve more memory then is actually needed.
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