The problem with the druids hots is that you gotta get them all rolling and by the time you do, you need a big heal to get the tanks health back up. I run two keys when doing a boss. F1 heals tank and 2 is dps/tanking. I spam both of these and the problem starts creeping up when the druid or other DKs start taking AE damage. Now Wild Growth is fine and all, but on a LOT of bosses it isnt enough. I'm thinking of speccing my tank way into blood for aura and rune tap(right now hes mostly frost with some unholy.) This means losing my ghoul, however my ghouls usually die early on fights that have lots of AE damage(and are hard for me to heal.)

Right now I am not trying anymore heroics, I'm just doing dailies on my 2 groups and going to buy good gear for my druid and tank. I'm thinking of switching all my DKs to tank specs and tank gear and then leaving them all in frost presence for reduced incoming damage. Maybe this way my druid can keep up with the amount of damage my group takes.

As for Trollgore this is why I get INSTANTLY killed on my tank:

Quote Originally Posted by from WoWhead
If you've got a Blood specced DK and you keep wiping, I think we've figured out why: Bloodworms getting hit by Consume give him the damage buff too -- for each one!

On Heroic this is a really, really big deal!
WTF why would they allow this fight to work this way? There is no way I can turn off worms. I pretty much have to respec my DKs if I want to get any further in this instance. This also means Army of the Undead is big NONO.

edit: of course if I leave all DKs in frost presence then I have to reactive heal whoever takes aggro, which may make my healing job even more difficult. =/
editx2: WTF this means that if you have ghouls out (not counting worms) he will get an 18% damage buff from consume (not even counting the trolls that come in to fight him.) Good God! No wonder I never got this guy past 50%.