Quote Originally Posted by 'Memn',index.php?page=Thread&postID=179494#post179 494
Paladin tanking spells are all instant cast, so I would suggest using /castsequence rather than /castrandom. This allows you to tune so that your spells occur in exactly the order you want.

Personally, I use a very long 6969 macro that exceeds the standard character limit (thanks macaroon), but it could very easily be replaced with /click sequences such as below. This leads off with HotR, my preference, as I usually prioritize multi target threat first. This would result in the following cast sequence.

HotR, HS, SoR, Cons, HotR, JoW, SoR, HS, HotR, Cons, SoR, JoW repeat

Button 3 would cause random Exorcisms, HoW & AS throws when they were up and not blocked by a GCD... My first impulse wsa to remove this section, but I may switch to this myself, as they are unlikely to fire much when button 2 and button 3 are firing... but could fire alot in situations where your not near your target (the dance on Heigan for example...)

Code:
// Assuming 6 clicks per second

// BUTTON1
/click BUTTON2
/click BUTTON3
/click BUTTON4

// BUTTON2
/castsequence reset=combat Hammer of the Righteous ,,,,,, ,,, Shield of Righteousness ,,, ,,,,,,
// BUTTON3
/castsequence reset=combat Holy Shield ,,,,,, ,,,,,, ,,,,,, Consecration ,,,,,, ,,,,,, ,,,,,,  Judgement of Wisdom ,,,,,, ,,,,,,
// BUTTON4
/castrandom Exorcism, Hammer of Wrath, Avenger's Shield

So with your sequence what do you do once the mob dies and you are half way through the sequence? Also, what happens when you have to change targets and you are half way through the sequence?