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  1. #11

    Default RE: Stopped 5 boxing. Thinking of beginning again!

    Quote Originally Posted by 'Negativ1337',index.php?page=Thread&postID=176714# post176714
    Hello guys,

    I used to play 5 shamans on Jaedenar but i only play one now these days and raid with them. Simple because arena is a failure, i cant do heroics with 5 shamans so i rather play one.

    I am thinking of playing a 5 classes team. I really want to go for PvE this time, instead of pvp. I would love to gear up my characters as i also make progress in heroics. I still got one month raf on the accounts im using. So leveling would be quick.

    Is it really worth the effort to go multiboxing again? Or should i just stick with one character.

    Thanks in advanced,

    Totemic
    I had the same thing happening. I first multiboxed 4 shamans, then added a (warrior) tank, then a dedicated (priest) healer. This made WoW life a bit more varied and interesting. At 80, heroics were a big fail. Now I realize that this was because I wasn't experienced with the heroics(1) and it costed a lot of repairs to get this experience and also because my gear sucked(2).

    I then started soloing my warrior, priest and sometimes a shaman DPS in the guild and with PUGs. This made me resolve problem 1, because I got to do all the heroics and most of them multiple times. I now know how to resolve most of them and multiboxing should be very doable in quite a few of them.

    Gearing was a problem, especially because I had 3 shamans. That meant I'd gear them up 3x slower than the other classes. Yesterday I started multiboxing again. I created 3 new accounts to benefit from RAF and created a new team with 5 different classes. I picked the classes in such a way that there is no gear sharing: a druid tank, shaman dps, mage dps(and portals! :D), hunter dps, paladin healer. Besides the more squishy mage, this setup is very viable for PvE and PvP.
    The only 'bad' side of managing 5 classes is that you have to do all class specific quests separately, which means that you have to run around Azeroth A LOT. Anyway, it's been a lot of fun to level this new team :) (I'm at level 12 now)

    My former multibox team approach was: "Use the 5 characters' skills as good as possible", which resulted in a HUGE amount of buttons used (with modifiers). The new team goes for fun and simplicity: 2 DPS buttons(regular and AoE), 1 tank button, 1 healing button per character and some crowd-control/buff buttons.

    [edit] A friend of mine is also levelling a multiclass team on Burning Blade EU(Horde side), you should join us there in the guild "The Edamned". It's a small guild with mature people and no expectations besides having fun with us whenever you feel like.

  2. #12

    Default

    Quote Originally Posted by 'Taliesin',index.php?page=Thread&postID=177011#pos t177011
    Quote Originally Posted by 'TheBigBB',index.php?page=Thread&postID=176968#pos t176968
    Please tell me you will use this group composition, it's what I believe to be the strongest. You get every major buff and debuff.
    I have that group setup, except swap the boomkin for a lock. It was a very tough choice for me to make. Boomkin has a better buff (lock just buffs stam with the imp), but the lock is better at debuffing the enemy (aka Curse of Elements). The lock is handy for the other utility he has, like soulstone and summoning.

    That said, if I had to start all over again, I'd still agonize over the trade-offs before I picked one.
    I can't go without innervate, it's just such a great crutch to ensure that the healers never go out of mana. I do have a warlock instead of a mage for my second group, though. I don't think COE is a lot better than the moonkin debuff, but the imp health and soulstones and other goodies are just exceptional. Plus, I hear a warlock might get the 5% crit debuff like scorch gets now.

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