Not that any way is better than any other way... but I recommend the following changes if you plan on 6-boxing ROK.Originally Posted by 'd0z3rr',index.php?page=Thread&postID=178455#post1 78455
Guardian - tank
Warden or Defiler - 1st Healer
Templar - 2nd Healer
Troubador - For the casting buffs
Coercer - Moderate Hate and uber Stuns
Warlock / Wizard - Pure DPS
Make a primary 6-box group (mine is - guard, defiler, templar, dirge, coercer, warlock), once you get comfortable with it's abilities, you can start swapping toons in and out until you find what you're looking for. You're going to need AOE Heals to keep your team alive, especially while you figure things out and my favorite AOE heals come from Warden, hands down (i tried all 6 healers up lvl 50+). Once you don't need the AOE Heals, replace the Warden with A Defiler. Having both healers in Chain or Plate makes life much easier.
Group Buffs are next important. With a Fury & Inquis, your guardian is going to be light on the buffs and you'll need to take care in what you do. With a Warden and Templar, it's simply going to be hard to die. Furies are simply not that good for Boxing, imo. They solo great, but in a 6-box environment you want each of your team's members to feed of the strengths of the others. Furies can neither DPS well or Heal well, when compared to Wizards & Wardens. I tried a fury and dropped him at level 51.
Finally, as pre-mentioned above, you want your team to feed off itself. If you are going with a heavy melee team, tehn spec everyone towards melee and add a Dirge into the team. If you're going with more of a Magic/Casting team, then pick toons that cast lots of spells and add the Troubador to the team.
I got my Paladin team to lvl 34 two nights ago and spent the last two nights farming dungeons. Plainly put, Paladin sucks. I hate to say it, but there's not comparison to a Guardian. I've put together the following new 6-man team last night: Shadowknight Templar Troubador Illusionist Wizard Warlock. This gives me both noxious and elemental damage, two evacs, huge aoe and single target dps, crowd control, plate heals and a tank who can generate decent dps. So far, so good.
One key point I learned with the Guardian/Defiler/Templar group... You can have all the survivability in the world, but if you can't do enough dps to kill the mob, you're going to run out of power and die. I change my mind/team every few weeks, so what may work for me, may fail for you. Just keep trying things and don't get discouraged (it's easy when your tank sucks /sigh). eq2.wikia has uber data on which toons cast which damage type spells, i recommend checking it out and looking at how your team will work with itself.
g'luck.
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