Hi Teren - and welcome to EQ2 boxing
A guide which you may find helpful is this one - found in the EQ2 wiki attached to this forum - perhaps a few of the other guys who software box would be willing to part with some extra info for Teran? (I personally am a 6 x vetra boxer so honestly can't give you advice re software)
Now - as per the wiki - it's pretty slim so don't go expecting a bucket load of info - my fellow EQ2'rs and I tend to just play vs record our momentous achievements and insight in the wiki /sarcasm off
3 x EQ2s on the same PC? Wow - your FPS must be a 'tad' low on some of the clones
As for tips:
- well, it really depends if you want to maximise AAs or just get to cap and worry 'bout AAs later
- if your just after the levels, I highly recommend heroic dungeons, have adventure exp on and just pwn the place for a few hours - good chance you know the places I mean, but just in case, places like WC -> BB -> FG -> SH -> CBK - > RE etc etc etc - good source of a dungeon listing is via the EQ2 wikia
- each of these dungeons should easily get you a few lvls per pwn session then just simply move onto the next one - this is also a good way to get a few coins together as there's a good chance you'll end up with a fair few masters
If your after both AAs AND adventure levels - well then things really slow down. I can't speak for other players but I personally lock at lvl 10 and just do 'everything' (within reason). The route I tend to follow is TD to 10 (choko island), lock adventure exp, then goro, the start of mok, darklight, back to mok to finish off the birds upstairs etc etc - it's slow but I tend to end up with AAs > adventure exp by lvl 20, from then on it's just doing whatever turns me on. Personally, I do find commons and Ant to be an incredible bore so I tend to skip those, as well as Nek (hated that zone since release!) - anywhere else is pretty much open though. Using this method, I DO remain locked in heroic dungeons mainly just going in there to whack names and grab disco then bail.
This locking approach tends to work well till about lvl 32ish where quests start to get a bit thin so I unlock around this level. I honestly would not remain locked after say 35 as you'll end up in the situation where your AAs are capped at 100 and you're not lvl 60 yet - i.e., you just waste a whole herd of AAs (yes, I have done that several times before) - so it's a good idea to keep an idea of how many AAs per adv level your are gaining to ensure you don't go over 100AA at 60.
TBTH - In the past, I have 'burned/PLd' the odd char from 0 - 80 and whilst they don't end up with handfuls of AAs, they get enough to give you a 'reasonable' AA set without nerfing yourself too much
As per your choice of chars - nearly have one of everything now and can honestly say you'll enjoy the zerk and dirge - but - TBTH and only IMHO, I personally found the fury to be a total SUCK - I used it as a DPSr and tbh, the dmg out of my fury was just p!ss-poor (fully adp3's, adv sharded with class fable) - I found a melee specc'd warden to give me far more enjoyment and far better heals but that just could be my playstyle too - least you can flip if you get tired of it
Good luck and happy adventuring in EQ2 land Teran
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