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  1. #1

    Default

    You make 2 groups "D/E" and "A/B/C".

    You make your "attack key" to be castsequence where D/E tag:

    /assist Samdeathwkzz
    /castsequence reset=6/combat Earth Shock, Lightning Bolt,,

    A/B/C help kill:

    /assist Samdeathwkzz
    /castsequence reset=6/combat Null, Lightning Bolt, Lightning Bolt

    D/E get the exp. As they rise in level E can grant to D and then D grants to C, C to B and B to A. Once they get the same level you can then go back to normal.

  2. #2

    Default

    It wont even out if you keep leveling till you level cap. Once some of your group levels ahead of those that are behind, the xp delta between them grows. For example if they all were getting say 300xp a kill then one guy levels but the rest don't. The higher level guy will get like 310xp and the rest get 290. As you get higher and higher and the longer you don't correct it, the ones that fall behind can get WAY behind.

  3. #3

    Default

    It should be the opposite of that. Each level you gain, fighting the same level mobs gives you that much less xp no? Also once you get a level ahead don't you stop gaining raf bonuses?
    <Multiplicity>
    Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
    Ellianaa - Haachoo - Hachu - Hachuu - Hahchoo

    Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone

  4. #4

    Default

    I think it was only no RAF XP for the ones above so the other one could get to his lvl, but the difference must not be to far away from each other. Means:
    RAF Char A and B
    B is 29 A is 28
    A gets RAF B not

    is it that easy?! I hope^^
    Clash of the Titans
    Almost Done -.-
    CotT
    [/align]Current Playlist:
    • Megadeth, Nine Inch Nails, Soilwork, Soil, Mudvayne, Killswitch Engage, Evanescence(Again :love: )

  5. #5

    Default

    You have to be 4+ levels apart before the raf bonus quits.

  6. #6

    Default

    Quote Originally Posted by 'Starbuck_Jones',index.php?page=Thread&postID=1762 18#post176218
    You have to be 4+ levels apart before the raf bonus quits.
    But it counts only for the 1 below or still for both ?
    Clash of the Titans
    Almost Done -.-
    CotT
    [/align]Current Playlist:
    • Megadeth, Nine Inch Nails, Soilwork, Soil, Mudvayne, Killswitch Engage, Evanescence(Again :love: )

  7. #7

    Default

    Do our characters (my character and my recruit's character) have to be same level in order to receive triple experience?
    No, but you must be within 4 levels of one another in order for both characters to receive triple experience. If this level requirement is not met, only the lower level character will receive the bonus.
    For example: Should your character be 5 levels higher than your recruit, only your recruit's character will be eligible for triple experience.
    http://us.blizzard.com/support/artic...rticleId=25716
    This will not catch your lower level guy up. Just help him get back to the 4 level difference.

  8. #8

    Default

    That was what I meant (with the no XP) Didn't know that they set a lvl difference for that, as I read it first in the German RAF FAQ there were something standing like lower and higher but nothing specific, as everything blizz tolds first, until you experience the results yourself :P

    Thanks for quoting it^^
    Clash of the Titans
    Almost Done -.-
    CotT
    [/align]Current Playlist:
    • Megadeth, Nine Inch Nails, Soilwork, Soil, Mudvayne, Killswitch Engage, Evanescence(Again :love: )

  9. #9

    Default No worries.

    Due to deaths while instance boosting at low levels, a few rare cases of quests not credited to all toons and whatnot, there was a significant level difference between my paladins (and also between my shamen). It seems that for both teams my 'main' is 4/5 of a level ahead of the lowest alt. So for a fifth of a level or so, everyone is together. Most of the time, there are some toons a level higher than the rest. It doesn't stop me from questing. It doesn't really hurt at all. Once that little gap starts though, it doesn't go away on its own. Even with extra gathering quests on the 'lowbies' they never did catch up all the way.

    *edited typo*
    Hunter/D. Priest 60.........70.........80
    ProtPally + Holy 60.........70.........80
    Boomkin + Shamen 60.........70.........80

  10. #10

    Default

    Quote Originally Posted by 'Starbuck_Jones',index.php?page=Thread&postID=1760 49#post176049
    My 5 man team got way out of sync. What I did was at level 40. I was grinding out in SM. When the first toon hit 40, I sent them back to town and continued on. I repeated this as each toon hit level 40 till I was down to my last straggler, who I soloed with till it dinged 40 then went back to 5 manning. I repeated this at level 60 too, but it wasn't near as bad as level 40. Mostly they got off because one mage would die, I would kill the pull and over time that one mage for whatever reason just got further and further behind. It took in the end about 3 hours of solo play to get him caught up. This was all pre RAF etc.

    Once they get down a level it gets worse as they get less xp per kill than toons a level or two above.
    Exactly
    what I do,SM works great for balancing groups,its easy to figure out
    after doing it a few times how many mobs/rooms you need to hit your
    targets.
    Another point RAFing at lower levels really does go by
    fast,its when you get into the 45-60 bracket where syncing levels is
    more important.
    GL with your lvling

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