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  1. #1
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    Sep 2008
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    Calgary, AB and Vancouver, BC
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    I've found whichever shaman gets invited first does the most DPS and whichever one is the last invited into the group does the least. This is with the same macro's, same spec and same gear.

    I reset the damage meter when I invite toons to start my dailies, and invariably, the shammy in the F2 slot on the paladin is top damage, while the shammy in the F5 slot is bottom damage.



    Sometimes a target will resist a spell.
    The macro will advance, because it did cast the spell.
    With a spam macro, there's not much you can do about that.
    You'd need to manually cast your shocks etc.

    Once you are hit capped for the content you are facing, your spells should hit all of the time.

  2. #2

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    One aspect to the /click method I have found VERY useful, is it's a good way to visualize your sequences - a standard sequence is just a long sentence in the window, this method makes you build blocks, that you tie together.

    Then, when you're on the target dummy, you can watch the buttons as you hit each spell/ability. I feel like I have more understanding and control over my rotations, because I have visual cues how it works.

    Another thing I'm playing with is building timelines, I build a long table, like a musical score, with a line for each ability that's called, and break the timeline up into seconds - and then plot out the rotation - then you can SEE the progression of the rotation. It's been interesting to use to try and compare each toon's rotation with everyone else's, to get my timing synched up. (Use a metronome with /clicks to train yourself to keep a steady beat. A steady One two One two One two can give you a good 120BPM to run a rotation against - that's two beats a second, so if you're working on a 69696 rotation, you can block out 6 seconds, 9 seconds, 6 seconds, etc, and see how they overlap and you can build your commas for timing against that.

    Make any sense?
    Prot Pally • Destro Lock • Holy Priest • Boomkin • Arcane Mage

    Heroic Bosses Down: Moorabi • Kologorn • Ormorock • Prince Keleseth • Eck

  3. #3

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    Is this thread stickied?

    Awesome info here.
    ----------------------------------------------------------------
    Shu'Halo

    Warrior - Warlock - Druid - Priest - Mage

    Adamus - Azzeddar - Elistriel - Jazeela - Zimrinauth

  4. #4

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    Lets just say i just finally decided to try this out today after castsequence crap for over a year. Im on the ptr doing 3k dps on shamans in bis gear and was like wow this sucks. So knowing me i decided to use click and went from highest 3600 dps to just under 6k.

    I recommend this to anyone just read all the posts and youll get it. Trust me i aint the brightest but i caught on. Thank you for posting and stickieing this topic.
    They say spiders have 8 legs well i guess im a rare and unimaginable specimen. Ive got 9 legs and my web comes from that 9th leg. HaHa.

  5. #5

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    Does anyone have a good arcane mage click this is all i could figure out atm

    /click MultiBarLeftButton7


    /castsequence reset=target arcane barrage,,,,,,,,,,,,,

    /castsequence reset=target Arcane blast, Arcane blast, Arcane blast, Frostfire bolt, Arcane missiles,,,,,,,,

    It works good like every other spell is arcane barrage but im stuck at 3500 dps just wondering if frostfire bolt is pointless or not and is there something else that can be done.
    Last edited by suicidesspyder : 11-18-2009 at 05:31 PM
    They say spiders have 8 legs well i guess im a rare and unimaginable specimen. Ive got 9 legs and my web comes from that 9th leg. HaHa.

  6. #6

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    On another note.... When i use say /clickmultibarleftbutton7 do i need to have an actual spell on it or just doing that using the castsequence with spell name is good enough.
    They say spiders have 8 legs well i guess im a rare and unimaginable specimen. Ive got 9 legs and my web comes from that 9th leg. HaHa.

  7. #7

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    Couple of things:

    1.1) You seem to have missed the point of using /click in the first place those are (in relative order of importance):
    a) able to macro a priority based rotation
    b) reduce the dps loss of server confirmation inherent in normal /castsequence macros
    c) modularise your macros

    1.2) Arcane Mage rotation is extremely simple but is hard to macro as it is reliant on a proc

    You have a few choices:

    2.1 You can AB spam so no need for any macro - this is extremely mana intensive but you should be able to sustain it on most boss fights - at some gear levels AB spam is also the highest dps but not all - recommend using RAWR as the mage version is very good at theorycrafting the best rotation

    2.2 You assume Missile barrage is going to proc and macro a rotation of ABx4, AM

    2.3 You spam AB and manually handle missile Barrage procs

    For 2.2 I would probably try macro like this (my mage is not 80 yet)

    /castsequence ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, Arcane Missile (adjust to have enough commas to fit 4xAB in)
    /cast Arcane Blast

    make it into a clicky if you want and add trinkets etc

  8. #8

    Default

    OK.
    Well on to the pally borrowed this from stealthy made some changes maybe it will work for u it works great to me.


    /cast [nocombat] divine plea
    /startattack
    /click MultiBarLeftButton1
    /click MultiBarLeftButton2
    /click MultiBarLeftButton3
    /click MultiBarLeftButton5
    /click MultiBarLeftButton6
    /click MultiBarLeftButton7

    /castsequence reset=combat sacred shield,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,

    /castsequence reset=8/combat judgement of whatever u decide,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,

    /castsequence reset=6/combat Hammer of the Righteous,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,

    /castsequence reset=8/combat holy shield,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,

    /castsequence reset=6combat Shield of Righteousness,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,

    /castsequence reset=8/combat Consecration,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,

    #showtooltip Cleanse
    They say spiders have 8 legs well i guess im a rare and unimaginable specimen. Ive got 9 legs and my web comes from that 9th leg. HaHa.

  9. #9

    Default

    You guys are seriously overthinking this /click thing. There is no need to make a /click macro for a Pve Prot Pally (well ok there is one valid reason and that is you can not macro your full rotation in 255 chars)

    Reason being:

    a) The Rotation is fixed (ie not priority based)
    b) All attacks are instant so server->client confirmation happens within the GCD unless you have really terrible latency.

    I would recommend using Niley's /castsequence macro

  10. #10

    Default

    Quote Originally Posted by Ferrea View Post
    The Shadow Priest Do Stuff Setup

    Code:
    == Macro 1 ==
    /click MacaroonButton35
    /click MacaroonButton36
    /click MacaroonButton37
    /click MacaroonButton38
    /click MacaroonButton39
    
    
    == Macro 2 ==
    #showtooltip Devouring Plague
    /assist focus
    /castsequence reset=alt Devouring Plague,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,,
    
    == Macro 3 ==
    #showtooltip Shadow Word: Pain
    /assist focus
    /castsequence reset=alt Shadow Word: Pain,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,,
    
    == Macro 4 ==
    #showtooltip Vampiric Touch
    /assist focus
    /castsequence reset=alt Vampiric Touch,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,,
    
    == Macro 5 ==
    #showtooltip Mind Blast
    /assist focus
    /castsequence reset=alt Mind Blast,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, 
    
    == Macro 6 ==
    /assist focus
    /cast [nochanneling] Mind Flay
    Couple of notes here...
    • Due to the filler effect of Mind Flay, I find that there are a whole lot of incomplete channeling of Mind Flay. If we include the [nochanneling] in the DoTs or Mind Blast, they will never get cast after the first passes. Since Mind Flay is channeling 100% after your first Mind Blast, the /castsequence wont follow through.
    • Because of said issue, mana=0 quickly.
    • If you spend some time to adapt the commas too your tap tap taping speed, youll have nearly 100% dot uptime and will usually use your Mind Blast CD within one second of it cooling.


    Much love to the OP and those involved in smoothing this over.
    I'm wondering if you changed macro 6 to this if it would allow dots to get through while still keeing a [nochanneling] option on all of your dot castsequences.

    Code:
    == Macro 6 ==
    /assist focus
    /castsequence [nochanneling] Mind Flay,,,
    Possibly by tacking a couple of commas in there it might add a half second or so (depending on your keypress rate) between Mind Flays to allow your dots to get back into the rotation. IF this works, unsure how this would effect dps and if the possible negative effects would be worth it.

    At work so I can't test on my priest.

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