
Originally Posted by
Pocalypse
Do we still need /click?
I remember the reason for it originally was multiple castsequences in one macro would bug out, and not remember their positions correctly. Has this been fixed since then?
I just built a macro for my shammies based on the one Fursphere posted that involves something like this (all in one macro using macaroon):
/castsequence [harm] reset=combat/3 flame shock,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,
/castsequence [harm] reset=combat/3 lava burst,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
/castsequence [harm] reset=combat/3 chain lightning,,,,,,,,
/cast [harm] lightning bolt; [help] lesser healing wave
This seems to work fine, without needing /clicks to call separate macros.
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