after you farm 5 harpoons and reset him, you quickly run to the end of the hallway by the harpoon machines. You park your entire team in the little room, all the way by the back (the frost on ground can hit the outer part of the room). They all drop magma totem every 15 secs. Now, one of your DPSers (not your tank or healer) go run to where skadi is. Make sure your tank starts AOE (either consecrate or D&D), your magma totems refresh, and have the DPSer aggro skadi.
now every single mob respawns in that tiny little room -- like 20 mobs or so. Your pally/DK should pick them up instantly, since he is the only one doing threat moves -- the shamans just have magma down for the first few secs. Wait to heal until the tank is at 50% or so, don't want to heal too early or all the mobs will aggro your healer and kill him. Meanwhile you still need to run the DPSer back to the team and put him in position (i run mage/3 shammy/pally tank team, so I just run the mage down and back since he has no totem).
DONT bring skadi down first pass, wait until everything is dead and 2 packs start spawning. Kill them fast, your tank should have the harpoons and go out and blast off 5 harpoons on skadis 2nd pass (about 50-60 seconds after event has started). He will land, move the tank as far away as you can while still being in LOS, kill any adds that are still up, replace magma totems with regular totems (plus poison), and taunt skadi whenever he is halfway to team.
If you search youtube for videos of skadi achievement you will see this strat, since its pretty much the only way to do the 3 min skadi kill achievement. Its also an easy way to do the bring-grauf-down-in-1-pass achievement, I've done them both this way.
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