ya you blew right into the 1900s, grats
There are some new post explaining the new HR system which actually make sense.
If you are on a team and you are getting small point increases for a win and large point decreases for a loss, it is because your matchmaking (hidden) rating is lower or higher than your Team Rating. Here is an example:
You start a new team and start playing at 1500 team rating. Due to previous game history, your matchmaking (hidden) rating has you listed as a 1200 bracket player already because it persists regardless of team swaps. The system will then match you against 1200 rated players due to your matchmaking rating telling it that you should be fighting opponents of this skill level. If you then proceed to play quite a few games, and end up going half and half with wins/losses, you will make your way down to 1200 team rating. Why?
Look at it like this: your team rating is 1500, yet you are fighting 1200 rated opponents. If you are winning 50% and losing 50% of your games, it means you are fighting on an equal level with 1200 rated players, not 1500. Remember, a 300 point difference means few points in a win and big points for a loss.
Under the old system, what would happen in this case is that a 1200 bracket quality player would form a new team and lose 50 games straight plummeting down directly to 1200 team rating and then start going 50/50. Under the new system, the difference is that a 1200 rated player starting a new team at 1500 rating would still move towards 1200 team rating, but win half of his games in the process.
Equally, this works in reverse.
We've seen questions along the lines of "How can I go 61-50 and end up with 2100 team rating?" Well, the same rule set applies. Upon creating a fresh 1500 rated team, the matchmaking (hidden) rating remains unchanged indicating that the player is in the 2000ish bracket. When the system then matches your newly formed arena team against opponents, it uses your matchmaking rating to match you up against other players in the 2000ish bracket. If you then go with a 50/50 wins to loss ratio, it means you are playing at a 2100 rating level by beating half the 2100 rated teams you face and losing the other half.
The effect of this is that your point gain will yield numbers that results in your team rating moving up to the same level of opponents you are going 50/50 with.
Hope this clarifies some of the confusion.
It is likely that is due to your opposing team also
having a low matchmaking (hidden) rating and a higher team rating,
perhaps after a team reset.
Imagine this, the players in both team A and B are 1200 rated
players. The teams are then reset to 1500 team rating and both teams
queue up against each other. The situation we then have is the
following:
Team A: 1200 matchmaking rating and 1500 team rating.
Team B: 1200 matchmaking rating and 1500 team rating.
Lets say that you face this same team 50 times in a row with a 50% win rate. The end result of this is that both
teams will end up with around 1200 team rating. Why? Because this is
the same situation as described in the previous post happening to both
teams at once.
In short, both teams are in reality 1200 rated teams due to
matchmaking rating, and going 50/50 with an equally ranked team will
ensure that both teams' team rating tries to match the respective
matchmaking (hidden) ratings.
Basically pino, the hidden rating rates you at a 1400ish player going 50/50 and until you go on a win streak proving you dont belong in the 1450s(ish) the system will team to keep you there. With 5-6 point win and 10-11 point losses.Since you probably played a number of games with your shaman when the shamans were the suck and that made your HR avg out to 1450s. You are being hurt by the bad system before the changes.
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