I think that if you could clone mouse movement and button presses from one primary window onto one or more secondary window, this would be allowed. "One action per character, initiated by the player" is their stance. Especially since you'd need to do some prior setup (camera settings, for instance) and would still be subject to the limitations of doing this (pointer drift, the camera being affected by the environment, etc).
I think the reason that blue gave Mouseclone a thumbs-down in the second topic (which explained the program's functionality more clearly) is because the part where you would have to move the mouse and click the button was handled by an external program. I know that the CSF regulars were hung up on it being two movements instead of one (move mouse, click mouse) and they may have been right. But the blue response focused on the fact that you were giving an external program preset coordinates, and that the program was then "stepping in" when you pressed a specific keybind. Some CSF regulars were also calling this an issue "just like the G15 keyboard" but that does not seem to be the case. I don't think you can use Mouseclone without using the functionality that makes it a violation of the TOU.
I think the real question would be- is it legal to use a program that would auto-locate the mouse in order to have it track the primary mouse faithfully? I am thinking that it would not be, since you'd need an external program that would be doing almost the same thing as Mouseclone, only doing it on the fly.
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