We clearly now know broadcasting predefined x,y coordinates is not allowed. Theoretically, this would allow you to move the mouse to sections of the screen faster than a human hand could, which is definitely an exploit.
However, let's say the cloning only allowed relative movement based on screen size scaling and mouse clicks, would that be ok? For instance I have 5 WoW's (of varying resolutions), 5 Mages, one computer. All the mages have the same camera view. I hit my key bind for Blizzard, which initiates the area selection. Then I move the mouse to the correct location on my main's screen and hold down some special key(s) like ctrl and alt and then click the left click mouse button. The broadcasting program knows that when I do ctrl->alt->mouse click to broadcast that click to relative positions based on resolution to all the other instances.
I don't see this giving any advantages beyond what is normally humanly possible and happens to be similar to some of the hardware solutions for mouse movement.
Is this type of functionality within the ToS, if so, do any existing tools already do this?
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