The funny thing about eve is most long term pilots multibox eve because it is so simple to multibox. Improvements in the server code has made multiboxing eve on big fleet ops even easy. The lag and desync issues are so much better. I was multiboxing in an 800 person fleet fight a couple weeks ago and didn't desynch once. Even loading grid is faster because you can turn off brackets which reduce the amount of stuff the client actually has to load. In addition you can turn of loading polygons for things such as drones so when there are 400 fighters zooming around they don't cause you to lag horribly. A year ago a fight of that magnitude would have been impossible.

As far as general advise goes hardcoded has given you a lot of that already and is pretty accurate. I personally do not like to use a target painter on a raven but thats because I rat in deep 0.0 space and fit my raven as a bait ship for gankers and am running around with Fighters from my Thanatos pilot. If you plan on L4 missioning in a Raven you will also want to drop the target painter and field a standard L4 tank. I also would just double box Raven's for L4 missions instead of using a Drake and a Raven. Raven's are the ultimate pve battleship in the game so you can't go wrong with them. :thumbup:

Hey hardcoded what alliance were you in?