I only know how to do FTL with keyclone, however you can still use the focus set up. Here's a rundown on how it works.Originally Posted by 'Warlock',index.php?page=Thread&postID=172512#post 172512
1. Set up focus keys
If you have four toons, you need four keys, people tend to like using F1-F# for this, make sure you've unbound them (standard they're targeting keys). Bind them to macro's like this:
On toon1:
F1
/clearfocus
F2
/clearfocus
/focus toon2
F3
clearfocus
/focus toon3
F4
/clearfocus
/focus toon4
Toon2:
F1
/clearfocus
/focus toon1
F2
/clearfocus
F3
/clearfocus
/focus toon3
etc, for all toons. So when you press F1, all toons have your toon1 focused, and your toon1 has no focus. F2, all toons apart from toon2 have toon 2 focused, toon 2 has no focus. (starting every macro with /clearfocus is for debugging, it can and will screw up if you don't.)
Then for every skill that requires targeting, be it friend or foe, you need to place a macro that looks like this.
/cast [target=focustarget, harm][harm] Harmful Spell
What this does is if the toon has a focus, it will check the target of the focus, and if the target is an enemy, use spell on that target. If the target does not have a focus, cast it on the toon's own target.
For a slightly advanced healign button you could do this.
/cast [target=focustarget, help][target=focustargettarget, help][help][target=targettarget, help] Heal/Buff Spell
What this one does is it first checks to see if you have a focus and if your focus has a friendly target, buff/heal that target. If you have a focus but the focus has an enemy target, buff/heal that enemy target's target (tank of the mob). If you do not have a focus, do it on that character's friendly target. If the toon you're on does not have a friendly target, buff/heal the target of the toon's target (tank of the mob). This order is essential, if you swap around the order you might end up healing the friendly target of a friendly target, etc. You don't want that! So don't change the order.Focustarget -> focustargettarget -> target -> targettarget.
A casting macro in this fashion will always cast on the first 'test' that comes true. 'test' meaning the stuff in brackets.
/cast [test1][test2][test3] Spell
If test 1 is false but 2 is true, it will choose 2 and skip 3.
This way, by focusing a friendly player that character will function as 'an alt'. But if that character does not have a focus, it can function perfect solo/as a leader.
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