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  1. #1

    Default When to stop gathering haste?

    Well, I'm not purposefully gathering haste on my shamans, but last night after having 4 deathchill cloaks crafted I looked at a shaman and realized I had something like 450 haste rating which comes out to ~13.7% haste. So the question is, when does haste rating stop being worth it? I checked out spell haste rating on wowwiki and it doesn't really clarify where theoretical diminishing returns kick in... would it be at ~33.33% where the global cooldown no longer gets reduced?

    Just want to know when I should start avoiding haste rating for other stats.
    <Multiplicity>
    Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
    Ellianaa - Haachoo - Hachu - Hachuu - Hahchoo

    Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone

  2. #2
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    Granted I did this test with my mage friend when Haste first came out so MAYBE things are a little different...But I doubt it

    My friend Got every piece of haste gear he could find (If you remember when it first came out You could basically get a whole set of haste crap with badges)

    It made his Ice bolt shoot .3 faster...

    To both me and him it didnt really seem like it was a great increase but thats us so who knows.

    Personally Im all about Crit (Although you wouldnt know that by looking @ my guys lol)
    Earth,Winde,Fire,Water,Heart
    5 Box Shaman Team.
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    Castiel DK
    Gabriel Uriel Michael Raphael Ret Pallies
    http://www.wowarmory.com/guild-info....=Div%C3%ACnity

  3. #3

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    Actually its changed a lot since it first came out - apparently some major changes in 2.2 and 2.4 i think. I kind of get the impression the cap now is 33% which would be like 1000 haste rating lol but that doesn't seem right.

    I don't stack crit at all (though I still have a ~19% crit) because of auto lava burst crits and elemental mastery, it just seems like Sp is the best stat and haste I just keep hearing is great too (plus almost all elemental mail has haste on it so its hard to avoid).
    <Multiplicity>
    Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
    Ellianaa - Haachoo - Hachu - Hachuu - Hahchoo

    Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone

  4. #4

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    haste rating doesn't do much for mages (as opposed to crit for example which rocks for mages)

    for shamans haste or crit, it doesn't matter, both add roughly the same dps. The difference is, with haste you'll end up getting diminishing results, whereas with crit you do not. (Don't think it's possible to hit the crit cap with gear. :P )

    I'm unaware of when haste gets diminished, but i reckon I sit fine at 250ish on my chars.
    Slowly crawling back towards the experience that is Multiboxing Mayhem

  5. #5

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    Quote Originally Posted by 'Kaynin',index.php?page=Thread&postID=171529#post1 71529
    haste rating doesn't do much for mages (as opposed to crit for example which rocks for mages)

    for shamans haste or crit, it doesn't matter, both add roughly the same dps. The difference is, with haste you'll end up getting diminishing results, whereas with crit you do not. (Don't think it's possible to hit the crit cap with gear. :P )

    I'm unaware of when haste gets diminished, but i reckon I sit fine at 250ish on my chars.
    Thats true...sort of. Depends on how you look at it. Technically going from 20% crit to 40% crit does absolutely nothing for Lava Burst, so I would consider that quite a large diminishing return, but its all in how you look at it Still, I definitely want to know where it stops becoming effective to stack haste so I can avoid it at that point.
    <Multiplicity>
    Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
    Ellianaa - Haachoo - Hachu - Hachuu - Hahchoo

    Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone

  6. #6

    Default

    Quote Originally Posted by 'Hachoo',index.php?page=Thread&postID=171536#post1 71536
    Quote Originally Posted by 'Kaynin',index.php?page=Thread&postID=171529#post1 71529
    haste rating doesn't do much for mages (as opposed to crit for example which rocks for mages)

    for shamans haste or crit, it doesn't matter, both add roughly the same dps. The difference is, with haste you'll end up getting diminishing results, whereas with crit you do not. (Don't think it's possible to hit the crit cap with gear. :P )

    I'm unaware of when haste gets diminished, but i reckon I sit fine at 250ish on my chars.
    Thats true...sort of. Depends on how you look at it. Technically going from 20% crit to 40% crit does absolutely nothing for Lava Burst, so I would consider that quite a large diminishing return, but its all in how you look at it Still, I definitely want to know where it stops becoming effective to stack haste so I can avoid it at that point.
    But with lava burst taken into account, crit and haste do about the same.

    If you would be spamming lb only, you would benefit more from crit then haste.

    These figures were all calculated somewhere. I'd need to look them up. *goes to try and look them up*
    Slowly crawling back towards the experience that is Multiboxing Mayhem

  7. #7

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    I'm not entirely sure if haste has increasing, decreasing, or constant returns to scale. Thinking about it, I guess it would probably be decresing after a while, but anywho, as far as I can tell haste functions as a trade off between mana efficiency and DPS. I suppose when you start going OOM is the point you want to stop grabbing Haste.

    That said, I have no clue where the optimized point for haste is, since there are 3-4 DPS-increasing factors that are codependant on each other. (Hit, crit, spell power, and haste) Hit obviously caps, but the other two are less certain.

  8. #8
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    The way I understood it was that Haste would take a % off of the cast time? Right

    Most of our cast times are what 2 Seconds? while I large spells (LVB and Chain are both 1.5) gonna what shave off .3 sec..Although I suppose every bit helps...

    HOWEVER I think it would be HUGE benefit to our healing spells

    BTW last night I noticed this sorry to get off topic but it just poped in my head

    Sunday I was running heroics Never wiped hardly died @ all
    Yesterday I was dying all over the place and actually wipped like twice on mobs ive never wipped on before thing is my boys got that nice Emblem Shield sunday night which was a HUGE upgrade... So why the harshness?

    Although I think most I can chalk up to RNG was screwing me in the pooper cause like King Dread who I never had a problem with before double hit me for 10K and I just Could not recover...

    Sorry lol back on topic

    Thats about the most benefit I can see to Haste..But like I said I wrote off haste a long time ago Id like to see some tests to see what happens perhaps look @ Dr dmg or something IDK
    Earth,Winde,Fire,Water,Heart
    5 Box Shaman Team.
    Earth (prot pally)

    Castiel DK
    Gabriel Uriel Michael Raphael Ret Pallies
    http://www.wowarmory.com/guild-info....=Div%C3%ACnity

  9. #9

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    If haste and crit have the same returns as far as dps goes wouldn't haste make you eat more mana to deliver the same dps?
    Dana Pain
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  10. #10

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    read here on haste vs crit, haste still offers more benefit then crit, with spell damage being no 1 stat
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